The Astronecrotic Heresy [Chapter 1] The Tempest Street Irregulars

"He'll be laid up for a few days from the look of things, so how 'bout we head into the Prohibition, eh? Before I clear off I've a mind to at least sit down, share a drink and sate me curiosity. What does a hive ganger do after he get's run off his patch, and what saw our companions benefactress end up in the company she was keeping?"
 

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"Now that that's ben taken care of, perhaps we could have that drink," the lady states, matter-of-factly, as she tugs back on her sooty boot and wipes the ashes on her trousers. "The tavern 'cross the square -is it safe?" she asks, and upon your response, she nods. "Then lets have at it, shall we?" She strolls out of Helping Hand and across the Square, looking back over her shoulder to see if you are following her.

***

Farrel is wheeled through a cracked, green-tiled hallway, down a shallow ramp, and into a dingy, gaslit, underground room that stinks of wet soil and rot. The room is large, though partitioned off into many smaller rooms by old gray curtains streaked with ancient blood.

Gunther wheels him behind one of the curtains, draws it around him, and departs. Somewhere in the close distance Farrel hears something sawing through flesh and bone, and then a long, agonized scream that echoes in his ears long after it dies out. Then a willowy man dressed all in gray, with a tarnished tin skullcap and dust-mask tied tightly over his nose and mouth, comes to the bedside.

"This won't hurt you none," the man says in an oddly high, effeminate voice. His old, gnarled, liver-spotted hands wield a long needle, and he plunges it into Farrel's arm. Then, everything goes black...

***

Prohibition is jumping with raucous activity, and this is not unexpected to you - the only tavern in the only place in the Hive that is considered "neutral ground" by the punks and the gangers; Prohibition is always stuffed to the rafters.

The ground floor is open all the way up to the water-stained plaster ceiling, three stories above, and wooden staircases lead up to balconies from which private rooms can be accessed. Numerous tables and booths are scattered all throughout the floor, occupied by a motley crew of gangers, mercenaries, dust-heads, drunks, and every assortment of loser that you can imagine. Also do Prohibition's patrons wander from table to table, taking in hushed voices and drunken shouts as they greet friends, taunt their enemies, and deal in illicit contraband.

A small, makeshift stage has been erected in the far corner, where a young bard in white grease-paint and blackened eyes plays The Ballad of Grimley Fiendish. Across the floor three women in tight red-leather corsets tend the bar, serving up cracked shot-glasses and greasy mugs of dark liquors to rowdy patrons. And in the center of the floor lies Prohibition's main attraction: the Ratting Pit, where scrawny mutts captured off the street are thrown into a hole filled with rabid, teeming Dire Rats, and bets are made to see how many of them the mutt can kill before he is killed by them.

The red-haired lady finds an unoccupied table near the door and sits down, motioning for you all to do the same, and then she waves a serving wench over. You can see by the look on her face that she is not accustomed to such environs, but she is doing her best not to let it show.
 

Dan sits down on the opposite chair from the lady. He orders a cup of tea when the serving woman arrives. Resting both elbows on the table he looks at the lady they resqued. "Here we are all safe and sound, but we don't even know your name."

Turning to Drehluk, he continues: "Didn't catch your name either, stranger. That's a mean-looking sword you're carrying..."
 

"Drehluk's the name, and this", he nods over his shoulder to the hilt of his greatsword, "is Anselm's Justice. It once belonged to a Justicar, and if you know ought about them you'll know it's as blood-stained as it is mean-looking", he grins humourlessly.

Drehluk catches the serving girls' attention and asks for an ale, "with no added water, if you can manage it."

He then turns his attention to the red-haired woman, "You're as safe here as you'll get in this rats' nest, and we're not about to abandon you to the locals after risking our necks to bail you out. You might want to take a risk and tell us what they wanted from you."
 

OOC: Can I make a Bardic Knowledge roll for information about the Justcar's sword?

IC: Alex sips his tea using his best etiquette. "I'm very interested in what brought you to the Hive. I understand it's none of my business yet you had to be there for some reason. If your looking for hired goons we're looking for work."
 

Inez Hull said:
"Drehluk's the name, and this", he nods over his shoulder to the hilt of his greatsword, "is Anselm's Justice. It once belonged to a Justicar, and if you know ought about them you'll know it's as blood-stained as it is mean-looking", he grins humourlessly.

"Anselm's Justice, eh? A Justicar?" Dan speaks with a slightly mocking smile. "How fitting, that you now carry the sword." The fact, that Drehluk might be the Justicar escapes Dan's thinking completely. "Don't tell me more, I don't want to know. Or let's say, that I know enough about the Justicari already. I just hope the real Anselm's justice was served in the end."

The bitter and sad expression disappears from Dan's face as he turns to hear what the lady has to say.
 

"Well - and thank you for your kindnesses," the lass begins, "my name is Leila, and until quite recently I was the second daughter of Lord Corporal Hargrave. Now I am... less... than that."

The pocked-faced serving girl returns to the tables with the party's drinks, hovering about in an obvious attempt to eavesdrop, but a pointed stare from Leila drives her away.

"It's not a tale of any great import or interest," she continues, "and I do not regret in the least my severance from the family. My name has been stricken from the registry and my identification-charm dissolved." She takes a sip of her ale, which is watery, as is Drehluk's - though not overly so. "I came to the Hive to try and start my life anew, to wip my past away - this idea, it now seems, was an ill one."

"I have not been here but a week, and fell in with Edwin and the Irregulars; they promised that I was part of their family now, and would be as a sister to them all. Little did I know that they treat their 'sisters' as whores." Her pretty face becomes sullen, and hard as stone. "I will not bore you with the details. It is enough to say that I wanted out; but it seems far easier to join with these Hiver Families than it is to break with them. Tonight was my third attempt to leave Edwin's side, and it would have succeeded as well as the first two, had you and your friends not happened upon us."

"And that is my tale, short and uninteresting as it is."

{Alex: your Bardic Knowledge reveals nothing further about Drehluk's blade than what he has told you.}
 

"I'm sorry to hear all this", Dan says to Leila. "I don't know what would make a Lord's daughter to come in this wretched place and I won't ask it if that is how you want it to be. We all have our demons, especially here in the Hive." Dan almost whispers the last part looking down at the table.

Dan is silent for a moment and speaks again, now in stern voice. "I knew it was a mistake to let that no-good slime, who calls himself Edwin, walk. I should've given him the same treatment his lackeys got. Damnit, even the sewers below are too good a place for such fiend! Next time I will make sure..." Dan stops and calms down, when he remembers there is a lady with them. "Forgive me, miss. Maybe you shouldn't never have came here, but that Edwin and his kin' won't be harrassin' you anymore if I can help it."
 

Leila looks up from her tankard and smiles weakly at Dan. "That... well - I did not expect such a kindness, but if you speak true, I would be... grateful."

She gently brushes the top of Dan's hand with her own, looking briefly at his eyes; then smiles, as if embarassed, and looks back into the depths of her drink.

***

Two hours later, in the Chiurgeon's basement...

Farrel awakens to dim lights and the faint sound of venting steam, somewhere in the distance. His body is tight and sore, but in a much better shape than it was before.

{Farrel regains 6 HP.}

As he lies there in bed, slowly regaining his strength and letting the odd, detached sensation in his head fade away, he hears voices, soft voices, from beyond the gray curtain that seperates his operating station from the rest of the basement.

"Fifth one this week; unlucky sods," says a man, whose voice he eventually recognizes as Gunther's. "Looks like 'e was dipped in a boiling vat, 'e does."

A woman's voice - the receptionist? : "I don' like even touchin' 'em. The Doc says it ain't contagious, but still..."

Gunther: "Don't be stupid, Molly. You ever heard of a disease that only targets gangers? These ones'll learn soon enough - playin' with plagues is a bad business."
 

With a yawn and a stretch, Farrel begins to twist around on his bed. The words he heard spoken slowly sink in, he looks around to get his bearings. Reaching for his clothes he quickly gets dressed.

Plauge!

Once dressed, he shakily stands up and tries to find the curtain split, so he can take a look out into the other parts of the basement.

Plauge!
 

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