Jarval
Explorer
I'm looking for 4 to 6 players for a D20 Modern game. It'll be a loose conversion of the Dark*Matter setting, along with a few elements taken from one or two of the settings in the core D20 Modern book. I know that's not the most detailed description ever, but I don't want to give away any secrets yet 
I'd prefer it if any applicants for this game haven't played/run/read the Exit 23 introductory adventure for Dark*Matter, as that will be the starting point for the game. OTOH, if you have played/run/read this adventure, don't feel barred from joining the game, but please note you will need to keep a firm barrier between IC and OOC knowledge.
Also, don't feel that you need any prior knowledge of the Dark*Matter setting. I'm no expert on the setting myself, and may be making some major changes to make it better fit my game.
Character Creation rules:
Make your character someone normal. I don't want a group of covert-ops specialists, or hired goons. Think doctors, journalists, office workers, police officers, and so on. Also, limit equipment to what your character is likely to have. In particular, this applies to weaponry. It's unlikely to be appropriate (or necessary) for every PC to own (or to be proficient with) a gun.

I'd prefer it if any applicants for this game haven't played/run/read the Exit 23 introductory adventure for Dark*Matter, as that will be the starting point for the game. OTOH, if you have played/run/read this adventure, don't feel barred from joining the game, but please note you will need to keep a firm barrier between IC and OOC knowledge.
Also, don't feel that you need any prior knowledge of the Dark*Matter setting. I'm no expert on the setting myself, and may be making some major changes to make it better fit my game.
Character Creation rules:
Make your character someone normal. I don't want a group of covert-ops specialists, or hired goons. Think doctors, journalists, office workers, police officers, and so on. Also, limit equipment to what your character is likely to have. In particular, this applies to weaponry. It's unlikely to be appropriate (or necessary) for every PC to own (or to be proficient with) a gun.
- 1st level.
- 32 point buy for ability scores.
- Humans characters only.
- Your starting Wealth score will be 5 + Occupation bonus + any feat or other bonuses.
- Some reason for your character to have been traveling on the I-90 highway. Doesn't have to be anything dramatic, driving home works just fine. (The reason? The game starts in the Exit 23 rest stop on said highway.)
- Your characters don't need any prior knowledge of each other. In fact, it's rather unlikely that any of you will know each other, unless you were traveling in the same vehicle.
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