In whispered tones: "Hrm, bad timing. I didn't come loaded for a fight, but looks like that's what we're in for. Sounds like nine of them in addition to the captive. I'm sure we can take the first one without trouble, but I'm worried about the five in the room with the captive, and the three further on."
"I can command the first one to surrender - then the rest of you have to jump him and keep him quiet. After that, it's basically just 'kick in the door' and hope we stop them before they get to the prisoner. Anybody have any other ideas?"