Parmandur
Book-Friend, he/him
1. No Death Curse in my game.....when a PC dies they die using the normal rules.
2. The undead are caused by an evil artifact owned by a lich hiding in a hidden temple.
3. A power broker in the port offers the PCs money for creating a map Chult.
How does this change any of the following plots (trying to keep them nonspoilery).
1. Mainland groups fighting for power in the Port.
2. Army bases in the jungle having a hard time.
3. Mines taken over by monsters.
4. Evil living on plateaus.
5. Flying bad guys
6. Flying buildings
7. Flying ships
8. Guide NPC motivations and goals
9. Random hidden temples with monsters and treasure
10. A city full of snakes
Precisely.