The Crux of the Matter

*Meanwhile (OOC: since she can talk out of turn), the other woman who spoke (Eve?) turns to Ashna, Tenebrynn, and Laynie.*

"Nice try there, kiddies, but you were doomed from the start--we had an agent on the inside with those others, a traitor who worked for us. Couldn't you tell that when you talked to them?"
 

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OOC: Oooh, Dex item *drools*. And stupid will save, even with +3 from items

[sblock=Vanitri's actions]When it's Vanitri's turn, he will grapple and pick up Lust, and carry her off, away from the crux. He'll let his hands wander judicously potentialy as well. "Don't worry babe, I'll keep you safe."[/sblock]

Let me know if I can't do that, but I believe I can.
 



(OOC: Moving away from the room with Sin in it is moving her towards Ashna and Tenebrynn, so that's definitely not protecting her. Moving into the room with Sin might be acceptable, but if he doesn't beat up on Tenebrynn or Ashna, he's not going to be her favourite :p :lol: If things haven't changed by his turn, he can start doing that. Since everything she says counts as a Suggestion now, if she doesn't lilke it she can stop him and make him put her down in the middle of it, but it will at least waste his turn ;))
 




(OOC: :p I said he could do it at the moment if he tries to take her into the room ;) Of course, if someone casts a spell blocking that way, then he doesn't have anywhere reasonable to take her and probably has to fight. The bad guys won't be doing that though, so it seems unlikely)
 


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