Kamikaze Midget said:
This isn't side-stepping the issue, because that is not the issue. Again, no one is making you change to accomodate them. Again, this is a straw man argument.
Let's go back over the statements here...
Me: Now, can someone explain why on Earth anyone would spend that much time building and running a game they don't like just for the sake of catering to every little whim or fancy that a player comes up with?
You: <First Point Removed> Second, the DM spends that much time building a campaign setting and plot because, presumably,
they enjoy doing it. If it stops being fun for them, they should give up the reigns to someone who will have fun doing it, I think. This is assuming that the group is compatible to begin with, of course.
So, yes, you are side-stepping the issue because you aren't answering the question. So I'll ask it again: If I have a table with three happy, fun-havin' players that understand the campaign world and its conditions, why should I change the game to something they and I won't like because a new player wants to play a member of a non-existant race?
Never mind, I'll answer it: Only an
absolute fool would change the game because one hard-headed soon-to-be-ex-player isn't worth changing the campaign for.
No, I believe that the players play the game, and the DM runs the game, and whatever helps them have fun is okay by me. There isn't a struggle for power, but there are things that are "in the game" and things that are "not in the game," and if something is standard in the game, but it's not in your game, when you're soliciting new players, that an explanation should not be beyond the scope of requests.
An explanation? Sure. But you've already made it clear that, in your opinion, "they don't fit" is not an acceptable reason, and you've also made it clear that such an answer is, in your view, the sign of a poor GM who hasn't thought things through.
'm sorry, barsoomcore, if you feel insulted -- I actually have mad respect for you and the game you run. It wasn't my desire to paint you as some iron-fisted overlord of d20's, and I wasn't specifically targeting you. Your group is okay with not having an explanation, and it works for you guys, and you don't need to feel guilty about it. But not everyone is comfortable with that level, and not everyone has to be. You're okay with people saying that "level of authority" (you saying "It is what it is, either take it or leave it") is not cool with them, and leaving the game. Some others seem to think that not accepting that authority is tantamount to throwing a hissy fit, and that 3e specifically encourages this non-acceptance, and that it is somehow something that should be quashed out of the game. That's what I've got a problem with.
A problem with this statement: It's back peddling, meaning that this wasn't your stance earlier. Rather than saying, "you want an explaination", your stance was more akin to "not having a reason I am willing to accept is poor GMing". Really, do you think we'd be on the 9th (10th) page of this thread if your statements earlier came across as this reasonable?
[Edit: Only 7 pages? I thought this thread was longer... Maybe it's just dragging on forever...]
Someone not liking my game because of certain conditions and leaving it isn't throwing a hissy fit; he's moving on to find a game he better fits.
Telling me I'm a poor GM because they
choose not to accept the reason given for certain conditions is throwing a hissy fit and will often get the person booted before they can even consider looking for another group.
See the difference?
Except that if the players aren't fans of DM's ousting something on a whim (which "I don't like them," is), then they aren't going to trust the DM, and they aren't going to be compatible with each other. If the players do trust the DM not to oust something on a whim, they're suspicious from the start. If they just don't care if the DM would oust something on a whim, then they're not the type of player we're talking about.
Of course not. Any time a player chooses not to trust their GM, their's bound to be a problem. Granted, there are a lot of GMs out there that suck, and there's plenty of reason for a player to be "apprehensive" of some changes. However, the GM should be given the chance to prove that things are on the "up and up" rather than just being written off because "elves don't fit" or some other (extremely trivial) reason.