Sacrosanct
Legend
A lot of comments in this thread are exactly why I put out Bugbears&Borderlands. 5e technically has a basic version, but it's all of the rules and none of the customization. IMO, that's backwards for a Basic set. The starter sets are easier, but you have no customization or chargen with those. I grew up on Moldvay's B/X, and experienced first hand during that time how it was easier than 1e and drew in a lot of new players. I don't know why WotC didn't take that similar approach, but here we are, with people making (valid) comments about how 5e isn't really new DM/Player friends, even their basic sets.I know it would be heretical, but I think that D&D 5e would be easier if it reduced the initial amount of spells in the PHB or made them less verbose. It's not as if WotC couldn't add the spells back in later. I have seen firsthand numerous times - and I understand that other people's experience differ - the sheer amount of spells in the PHB overwhelm new players or even experienced casual players.
The Player's Guide to B&B is large font, 6x9" in size, and comes in at 84 pages (not counting appendices, 54 pages not counting spells). For up to level 10 of play. At "standard" font size WotC uses, it would probably be less than 50 pages. The GM's Guide is 140 pages, but if you don't count monsters and magic items, it's 17. 17 pages of rules. Again, in large easy to read font, only 6x9" size. So when you remove the lists (spells, monsters, magic items), there are roughly 70 pages of rules for players and GM in total.
To your point about spells, unnecessary text was removed. Rules are stripped to their very basic core. Compare the same spell in 5e with B&B:
Bugbears&Borderlands:
5e: