Isn't that the point.Or play OSR breeze through prep and encounters in 1/10th the time.
I think OSR gaming is more popular with millenials than old gits like me, at least as far as I can tell by online spaces.Isn't that the point.
That people who want to DM do not want to run Old School Mechanics and/or Tropes.
Isn't that the whole core of these thread?
Simple D&D is geared to "old people" and lacks variants to youngify it.
Complex D&D lacks proper/good training and guidelines to gear it to Younger fans.
Doesn't mean it's not old and runs on old tropes.I think OSR gaming is more popular with millenials than old gits like me, at least as far as I can tell by online spaces.
I see most younglings and millenials will only play new games...but that has always been true. Someday D&D 6E will come out and all the same people will be falling over themselves to play the "only" D&D game.
And few will agree to play any "old" game. D&D 3.5E is already "too old" for them, let alone something like Star Wars D6.
I see most younglings and millenials will only play new games...but that has always been true. Someday D&D 6E will come out and all the same people will be falling over themselves to play the "only" D&D game.
And few will agree to play any "old" game. D&D 3.5E is already "too old" for them, let alone something like Star Wars D6.
Sure, I don't think anyone is suggesting banning them. But the idea that new players, inspired to play D&D by cover illustrations of heroes fighting dragons, will be happy with a bait-and-switch to a management sim is simply not being realistic.Of course not, but those things are fun for some, and should still be in the mix.
I think a lot of people here would be perfectly happy with those elements not being present. And exciting is as exciting does.Sure, I don't think anyone is suggesting banning them. But the idea that new players, inspired to play D&D by cover illustrations of heroes fighting dragons, will be happy with a bait-and-switch to a management sim is simply not being realistic.
There is an expectation that D&D is - exciting.
I would have been perfectly happy if those elements hadn't been in in the 1980s. I never used them because they didn't interest me. But that's not the same as trying to stop other people having them. But to present them as a solution to DM workload is simply not realistic. Sure, it involves less work for the DM. But it's not what most players want to with their time. A solution is needed that involves less work for the DM which does not involve the players doing stuff most people find boring, or spend their real lives struggling with.I think a lot of people here would be perfectly happy with those elements not being present.