• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Emperor of Solmaria

"Bah! Women!" Dar spits out as he sees Leyna running upstairs "And bards too!!! Ok forget them. You, elves! Cover mine and the swordsman's back! And you!" he turns to the half-orcs by the door "Try to get them from behind while we distract them. Everybody who can't lend a hand, out of here! 'Cause it's gonna get hot!"
He eyes suspiciously the half-orcs and humans he detected as evil before, then draws his powerful waraxe and hurls himself out of the window. He didn't want to hurt guards that were only doing that work, even if that work was enforce some really stupid laws, but to fire ballistas bolts without even introducing is no ordinary work to him. They deserve a major lesson.

Initiative 5+0=5. I've no problem about who should roll.
 
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OOC: I'm gonna laugh when Mith comes back on :p Dylan has to make a Reflex save versus 1d6 Splinter Damage and Aramil has to make a Will save DC 13 or prematurely let loose his arrow to scratch his nose and hit Shadowleaf in the hindquarters :D
 

OOC: Lol! Now that would be amusing... but since you all have waited so long, I think I'll give you a true update that all of you trully deserve!


The Sleeping Maiden


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| | = 5' sq. space
W = Wall
D = Door
B = Bar
C = Chair
T = Table
F = Fireplace
_ = Window
H = Hearth
V = Stove
N = Counter
S = Stairs going up

n = Half-orc kitchen cooks
h = Human (daggers and MW leather)
o = Half-orc (Armored and clubs)
i = Half-orc innkeeper/bartender
m = half-orc bartender's wife
w = half-orc waitress
b = half-orc bouncer
f = Yountinhilian fighter (Incantus) with multiple bolts in him.
r = Richly robed human (Hitorum) with a ballista bolt through him

a = Aramil
d = Darhaan
y = Dylan
k = Kinden
l = Lenya
s = Shadowleaf
X = Xanthas

Code:
23 [b]Shadowleaf[/b]: Elven Ranger   , AC:19 HP:9  +5 Longbow   1d8 20:x3
19 [b]Dylan[/b]:      Human Bard     , AC:15 HP:7  +1 Longsword 1d8+1 19:x2
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#65004]18[/url] [b]INCANTUS[/b]
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#64998]18[/url] [b]ASSASSINS[/b]
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#64997]17[/url] [b]Aramil[/b]:       Grey Elven Wizard: AC:14 HP:8 +4 Shortbow 1d6 20:x3
17 [b]Lenya[/b]:      Human Sorceress, AC:11 HP:6  -1 Fist      1d3-1 20:x2
15 [b]Xanthas[/b]:    Human Fighter  , AC:17 HP:12 +4 Longsword 1d8+3 19:x2
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#64992]11[/url] [b]Kinden[/b]:     Elven Cleric   , AC:16 HP:9  +3 Longbow   1d8 20:x2
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#64999]8[/url] [b]ORCS[/b]
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#64999]8[/url] [b]BOUNCERS[/b]
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#65074]8[/url] [b]Waitresses and Wife[/b]
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#65003]7[/url] [b]HITORUM[/b]
5  [b] Darhaan[/b]:   Dwarven Paladin, AC:16 HP:12 +3 1d10+2 20:x3
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#65000]5[/url] [b]GUARDS[/b]
[url=http://krisinchico.brinkster.net/searchroll.asp?username=Solmaria#64999]2[/url] [b]INNKEEPER[/b]

Shadowleaf fires his bow, at the closest assassin (Attack: 24 Damage: 4) and siles slightly as his darkened arrow strikes true, though the assassins moves to dodge just enough so that it’s not as damaging as it could have been.

Dylan, looks at the shattered window and the ballista bolt that caused it in total horror! Seeing the kitchen way, where the food came from, he starts to move in that direction as fast as he can while still retaining enough balance to dodge, if necessary , but as he moves, he sees that he’ll have to move close to the assassins table and the half-orcs table. The other way is blocked by the big-mouth’s body guard, and then there is the way that will have him cross infront of the window! He takes a chance and slipps past the half-orcs at the table, who look towards the assassis with murder in their eyes, and the assassins, who only have spent crossbows in their hands to attack with. His gamble payed off as it seems they are to preoccupied to deal with the fleeing bard. He almost makes it to the kitchen…


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Incantus stumbles from the two blasts from the crossbows that hit him (Fort saves vs. death: 18 and 14, damage taken: 8+18=26 and 7+18=25 for a grand total of 55), giving small thanks that the third had not also struck true, for it probably would have finished him! He levels his crossbow at one and nails him with it (Attack: 22, damage: 7). He then drops the crossbow, and in a blink pulls forth a bastard sword from his back and moves to engage the next assassin, as the first one falls, the bolt in it’s chest.

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The assassins that are left, one of them reloads and attacks Incantus (Attack: 10), but the bolt strikes Incantus’ plate and careens off of it. The last, drops his crossbow, pulls out his dagger, and attacks the fighter, but once more, the fighter’s plate deflects the attack (Attack: 14)

Aramil, seeing the others attack with their bows at the assassins, decides to follow suite. Grabbing his bow, knocking an arrow, and releasing in one smooth nothing to the only assassin not engaged in melee, the arrow sinks satisfactorily into the assassins shoulder, though, once more, the damage would have been more extensive if not for the assassins trained reflexes (Attack: 23 Damage: 2).

Lenya, seeing the others turn to fight, sees that they will need to leave to get out of there, and she still had stuff upstairs!

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She makes it up halfway up the stairs and sees the level above her. Luckily, her door is the one closest to the stairs.


Xanthas pulls out his sword and shield and moves forward to meet the crossbow men. Damn my rationale, if I would of held out a little longer... he thinks as moves into possession, sidestepping a chair.

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Kindin, from the corner, sees the other elves fire on the assassins, and since his bow was ready already, follows suite, knowing that it’s his last chance to shoot at them without having a chance to hit others as they dance in melee. Moving forward to get a better shot, and also to get a better view of those outside the window, he fires off the arrow with the precision of his race as the arrow flies true (Attack: 20 Damage: 3), but the assassin seems to dodge out of it’s path with unnatural awareness, though not enough to have the shot miss him completely. The arrow finds itself streaking through the mans armor to rip muscle and tendon in his arm.

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The half-orcs at the table seem to fly into a rage as they attack the human assassins, moving forward in a wave to strike at the one that Kinden’s and Aramil’s arrows had hit.

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The first orcs moves forward, and swings his club at the assassin in a two handed swing (Attack: 24 Damage: 11) that crushes the man’s shoulder, leaving one of his arms useless.

The next half-orc moves in, while the last circles to flank him with Xanthas one one side, him on the other. The second one, also crashes his club down (Attack: 24 Damage: 9) which clips the man in the head, knocking him to the ground as if every bone in his body shattered. The third one, noting that his original target was down, moves one step towards the last assassin and swings at him with the same two-handed attack the others demonstrated (Attack: 25 Damage: 12) knocking the assassin back a step, as the club hits him solidly in the chest, boozing, and perhaps breaking some ribs.

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the Bouncers move to block the window, so that the guards will have to come through them to get to the others “We’ll block this way, dad. Get thems out of here!” one shouts at the innkeeper as he takes a position to knock a guard aside.


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The other turns to Aramil and says “The windows to big. They can get by us right next to you: watch you’n back!”

The waitress and wife flee for their lives…, except that they are running in the wrtong direction! They are running towards the back of the inn, not the door out to the ally, right past Dylan

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Lenya can hear a door open down the hall, where the innkeepers family lives.

Hitorum stares down at the bolt, his surprise leaving his features, and waves towards the one last assassin. % missiles of fire dart from his hand, going around Incantus in an unnatural way to strike at the assassin (Damage: 21), who’s blasted off his feet and lands in a crumpled smelling mess. “Get these people out of here!” he yells to the innkeeper.

Darhaan moves forward as he pulls out his axe, ready to meet the guards, and fills the hole that the bouncers had left, ready to teach them a lesson. Seeing the score and more of guards outside, he sees that there are plenty to teach, though he does not make it in time to help.

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Then the [guards[/b] come, in a wave, striking at the bouncers (Attacks: 19, 15, 16, 6, 21, 8 Damage: 9, 3, 7, 8) Both bouncers receive cuts that score them in sides, arms and necks, but they retain their feet.

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One does step through the window for Aramil, but does not have time to swing because of the climb.

The Innkeeper yells to the room “Quick, to sewers! In my room!” and he starts to head in that direction himself, pulling out a nice looking iron banded club from under the bar.

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“Hurry!”

Shadowleaf’s turn!
 

Shadowleaf knocks another arrow and fires across the room to one of the guards coming through the window that he can find line of sight to. He then skirts across the back of the room meaning to follow the barkeep to the sewers. "Everyone! If we follow the bartender to the sewers we should be able to avoid being surrounded in the tight quarters down there!"
 
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(OOC: Ahhhh! We are back - This is great!)

Once in the kitchen Dylan pauses just behind a doorway to see if he is being followed, then takes stock of his situation.

Hrm.... There are a whole load of fighting persons in that room. More than enough to deal with those guards or at least to make sure they are held at bay so I may make my escape.

He starts to make his way to find a back door out of the kitchen then stops.

Wait a minute - guards aren't that stupid. The watch could have men the rear also!!

Suddenly more scared, Dylan draws his sword and edges back from the kitchen hoping to find an alternative route out of the death-trap inn.....

(Make a Listen check +4 to see if he can hear the Inn-Keeper's shout about the sewer exit)
 


Into the Woods

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