zarionofarabel
Hero
I recently read something online that said that a D&D GM is not really bound by any rules: for instance, they're not bound in any meaningful way by AC rules, or hp rules, because they can specify whatever numbers they like as the attack bonus and damage dice of NPCs/creatures who attack the PCs.
That's railroading!
Yeah...this is why I always have a good conversation with the GM of a game about these kinds of things before agreeing to join a campaign. If the answer includes things like "it's okay to fudge rolls/hp" or "the GM doesn't have to abide by the rules" then I know I won't have any discernible agency in their game. Especially the dice fudging thing, my most hated of GM cheating techniques. I love to ask GMs that are proponents of dice fudging if it's okay for the players to fudge dice too. For some strange reason, most of them simply refuse to answer the question, which tells me everything I need to know.It always surprises me how people can think that this isn't cheating. "Oh, sure, there are numbers and rules, I just break them whenever I feel like it."


