Swee Buttercomb
Male Halfling Paragon2
AL: NG
Hair: Black
Eyes: Light Brown
Speed: 20 ft.
Experience: 2000
STR: 12 (+1) [6pts - 2racial]
DEX: 18 (+4) [10pts + 2racial]
CON: 12 (+1) [4pts]
INT: 14 (+2) [6pts]
WIS: 10 (+0) [2pts]
CHA: 12 (+1) [4pts]
HP: 11 (2d6 + 2 con)
AC: 18 (10 + 4dex + 3armor + 1small) / 15 / 14
Saves:
FORT: +3 (0base + 1con + 1racial + 1Save Bonus)
REF: +9 (3base + 4dex + 1racial + 1Save Bonus)
WILL: +2 (0base + 1racial + 1Save Bonus)
Init: +4 (+ 4dex)
Base attack bonus: +1
Attacks:
Sling: +7 (1BAB + 4dex + 1racial + 1point blank shot), 1d3+4 damage (1str + 1point blank shot + 2thrown weapon mastery); Threat 20/x2
Light Mace: +2 (1BAB + 1str), 1d4+1 damage (1str), Threat 20/x2
Skills:
30 sp, max rank 5
Climb: 9 (5ranks + 1str + 3racial )
Hide: 13 (5ranks + 4dex + 4small)
Listen: 7 (5ranks + 2racial)
Move Silently: 12 (5ranks + 4dex + 3racial)
Survival: 5 (5ranks)
Swim: 6 (5ranks + 1str)
Feats:
(lvl 1) - Point Blank Shot
Race:
+2dex, -2str
Small
+2 on Climb, Jump and Move Silently
+1 on all saving throws
+2 saving throws against fear
+1 on attacks with thrown weapons and slings
+2 on Listen
Class:
Lvl1: Athletic Prowess: bonus on Climb, Jump and Move Silently rise to +3, Save Bonus: All saving throws rise by 1
Lvl2: Thrown Weapon Mastery: Get a +2 bonus on damage with thrown weapons and slings.
Lvl3: Ability Boost (dex+2)
Proficiencies:
Simple Weapons
Light Armor
Languages:
Common, Halfling, Elven, Gnome.
Equipment:
Sling
100 Bullets
Light Mace
MW Studded Leather Armor
Shanks, Riding dog
On Shanks:
Riding Saddle
Bit and Briddle
Saddlebags
In saddlebags:
14 days trail ration
Waterskin
14 days Feed (for Shanks)
2 Potions of Mage Armor
2 potions of pass without trace
4 potions of Cure light wounds
144,5 Axarian Gobelets
Story:
Swee comes from a small community South of Axyr, Pombolas. Beatiful beach can be found around the city, every summer a lot of the nobility and financial elite spend a few weeks on these beaches. Most common folk cannot even afford the access to these beaches. Pombolas is very rich city. Most Merchant make their money during the summer and close their shop for the winter.
Since he was a young todler, his parents knew he was special. Swee was smarter than average kids, and accomplished things at a young age. When he grew older his skills developed further, he was good at hiding from his friends and parents, to sneak around, and to make no noice at all.
In the halfling community Swee was always cited as an example and is well known among the rest of the townsfolk.
During the last two summers he worked as a swim teacher at the beach. That allowed him to get acquinted with some powerfull people.
Now the last tourist are leaving and Swee don't want to spend another winter with his parents waiting for the next summer.
Being 18, and wanting too see more of the world, he set out on the road, leading to Axyr. His parents just knew he was going to make it big in the city. Now he's just arrived, and is looking for something to prove to himself and his parents that he is indeed destined for greatness.