dragoner
KosmicRPG.com
Something as GM I would have landed with both boots on the first time I saw that. I mean, sometimes I have to give the "taking away the player agency" argument the side eye.In one group with which I played there was a guy who would make a crappy character and get it killed off pretty early, then return with a clone of my character concept. The difference was that he would take that concept and maximize it, so that it was able to do everything that mine could do, better. I would have thought it was a coincidence but it happened 4 different times, in two different RPGs. Not much fun.