The "I Didn't Comment in Another Thread" Thread

Status
Not open for further replies.

log in or register to remove this ad



I'm finding it hard to imagine a generation that's grown up on multiple versions of game systems, video games, and phone operating systems being thrown by being told something is a new edition.

(Or is that just because I've seen my son navigate all the different versions of minecraft and what mods can be used and which books about it are useful for what he needs?)
 
Last edited:


Because, as pretty much every RPG "rulebook" says, they are essentially guidelines. I ignore them at times that I consider appropriate. They're still the framework from which my stories hang.
Agreed. I tend to go a lot further. I prefer rules ultralight or one-page games or FKR-style play over anything more than a few pages. I'm always curious why people would bother with a chunky rule book only to ignore it. It's not an accusatory thing or saying you're doing it wrong. I just wonder: why bother? You don't need the book at all, and you're going to ignore it at your whim anyway, so why pretend to use it in the first place?
 

I find myself wondering if pepperoni is still plugging ahead in a few decades, if you'll still be bemoaning that pineapple never got the shot it deserved.



(The guilty pleasure that thought brings me makes me almost sure that pineapple will rise again just to thwart me).
 
Last edited:

Agreed. I tend to go a lot further. I prefer rules ultralight or one-page games or FKR-style play over anything more than a few pages. I'm always curious why people would bother with a chunky rule book only to ignore it. It's not an accusatory thing or saying you're doing it wrong. I just wonder: why bother? You don't need the book at all, and you're going to ignore it at your whim anyway, so why pretend to use it in the first place?
And there's absolutely nothing wrong with that, if it's what your players and yourself enjoy. You might actually be one of the rare candidates for "Amber", the diceless role playing game. It's not exactly a small book but, as stated, there are no dice involved at all. From what I recall everything is essentially comparative in nature. X is stronger than Y, but Y has an affinity for a certain plane of existence in which they are essentially god. Z is smarter than both X and Y, so can outwit them if they put their mind to it.
 

Agreed. I tend to go a lot further. I prefer rules ultralight or one-page games or FKR-style play over anything more than a few pages. I'm always curious why people would bother with a chunky rule book only to ignore it. It's not an accusatory thing or saying you're doing it wrong. I just wonder: why bother? You don't need the book at all, and you're going to ignore it at your whim anyway, so why pretend to use it in the first place?
Not.A.Binary.
Maybe people are using 80-90% of it. Maybe the rules offer some pretty good structure most of the time and it's only in little bits on the margins that they ignore or modify a die's input.
 

Not.A.Binary.
Maybe people are using 80-90% of it. Maybe the rules offer some pretty good structure most of the time and it's only in little bits on the margins that they ignore or modify a die's input.
I liked the RPG Space Opera. I didn't like that they included two separate mechanics that required tracking to determine when someone was exhausted, so I tossed them out. Playability was much improved.
 

Status
Not open for further replies.
Remove ads

Top