CaBaNa
First Post
So glad you're both here, but this is too many people on one pillar, we're totally going down next... Gil chirps as he skips away from the nearby enemy.
Then to the crowds amazement the former assassin all-but-disappears into his comrades shadows, leaving only his voice as a reminder to the enemies where he was. Now you see me, now you don't! ha ha! The wizard doesn't stop his dark theme there, calling out in a loud voice, THIS BATTLE IS AS SUNSET TO THE DAY! before casting a spell, that was the very essence of dark illusion, over his spider-like enemies.
The webcrafter feels the darkness physically overcome it, as the twilight washes outward from his place on the pillar.
[sblock=Actions]
Move shift to N15
Minor appease with stealth 25
Gil gains +4 to next d20 roll
Standard Twilight Falls area burst 1 centered on P19
19 vs will wc2 (includes appease) HIT Dazed TE Gil's NT.
16 vs will s2 HIT
12 psychic damage, if the target is in the origin square it is also dazed TE of Gil's NT.
Effect: The burst creates a zone that lasts TE of Gil's NT. When an enemy attacks a creature within the zone, that creature has partial concealment against that enemy.
Roll Lookup
[/sblock]
[sblock=NEW ZONE]
Twilight Falls Zone
The burst creates a zone that lasts TE of Gil's NT. When an enemy attacks a creature within the zone, that creature has partial concealment against that enemy.
[/sblock]
[sblock=Readied Immediate Actions]
Phantasmal Henchman (Immediate Interrupt)
Trigger: An ally within 10 misses an enemy with an attack.
Effect: Gil conjures a Phantasmal Henchman in a square adjacent to the target of the triggering allies attack. The Phantasmal Henchman stays TE of Gil's NT. Gil's allies can flank with the Phantasmal Henchman. As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power.
OR
Moonstride (Immediate Reaction)
Trigger: When an enemy moves adjacent to Gil.
Effect: Gil becomes insubstantial TENT, and shifts 2 squares away from the triggering enemy
[/sblock]
[sblock=Ministat]
Gil Human Hybrid Wizard|Artificer multiclass Assassin theme Scholar
AC 17 Fort 16 Reflex 19 Will 17 (additional +1 from ranged attack 5 squares away Cloak of Distortion)
HP 5/36 bloodied 18, Surges 2/7 Surge value 9
Passive Insight 19, Passive Perception 19, Normal vision
Second Wind: Used,
Saving Throws: +5 vs Fear Effects (Battle Hardened)
AP total 0, Speed 6, Initiative +6, Languages Common, Draconic, Elven
At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand
Encounter powers;Twilight Falls, Phantasmal Henchman, Phantasmal Henchman Attack Power, Use Vulnerability, Shadow Step, Moonstride, Healing Infusion: Curative or Resistive, Orb Shift
Daily powers; Caustic Rampart
Action point;Demonskin Tattoo Gil resists 5 cold TE of the encounter
[/sblock]
Then to the crowds amazement the former assassin all-but-disappears into his comrades shadows, leaving only his voice as a reminder to the enemies where he was. Now you see me, now you don't! ha ha! The wizard doesn't stop his dark theme there, calling out in a loud voice, THIS BATTLE IS AS SUNSET TO THE DAY! before casting a spell, that was the very essence of dark illusion, over his spider-like enemies.
The webcrafter feels the darkness physically overcome it, as the twilight washes outward from his place on the pillar.
[sblock=Actions]
Move shift to N15
Minor appease with stealth 25
Gil gains +4 to next d20 roll
Standard Twilight Falls area burst 1 centered on P19
19 vs will wc2 (includes appease) HIT Dazed TE Gil's NT.
16 vs will s2 HIT
12 psychic damage, if the target is in the origin square it is also dazed TE of Gil's NT.
Effect: The burst creates a zone that lasts TE of Gil's NT. When an enemy attacks a creature within the zone, that creature has partial concealment against that enemy.
Roll Lookup
[/sblock]
[sblock=NEW ZONE]
Twilight Falls Zone
The burst creates a zone that lasts TE of Gil's NT. When an enemy attacks a creature within the zone, that creature has partial concealment against that enemy.
[/sblock]
[sblock=Readied Immediate Actions]
Phantasmal Henchman (Immediate Interrupt)
Trigger: An ally within 10 misses an enemy with an attack.
Effect: Gil conjures a Phantasmal Henchman in a square adjacent to the target of the triggering allies attack. The Phantasmal Henchman stays TE of Gil's NT. Gil's allies can flank with the Phantasmal Henchman. As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power.
OR
Moonstride (Immediate Reaction)
Trigger: When an enemy moves adjacent to Gil.
Effect: Gil becomes insubstantial TENT, and shifts 2 squares away from the triggering enemy
[/sblock]
[sblock=Ministat]
Gil Human Hybrid Wizard|Artificer multiclass Assassin theme Scholar
AC 17 Fort 16 Reflex 19 Will 17 (additional +1 from ranged attack 5 squares away Cloak of Distortion)
HP 5/36 bloodied 18, Surges 2/7 Surge value 9
Passive Insight 19, Passive Perception 19, Normal vision
Second Wind: Used,
Saving Throws: +5 vs Fear Effects (Battle Hardened)
AP total 0, Speed 6, Initiative +6, Languages Common, Draconic, Elven
At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand
Encounter powers;
Daily powers;
Action point;
[/sblock]