The Lamentation of Lolth - OoC I (Epic CotSQ Campaign)

As for the hitpoints I would say just keep it as normal, full hp for the first level + Con, and d8+con for the 2nd. Go head and add you Int bonus for the skills.
 

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Isida Kep'Tukari said:
I'm obviously not done, and it might take me another day or two to get done because I'm traveling back home for winter break. During the weekend at least.
Does that mean finals are done now? :)

Majin, what about multiplying skill points, are we going to do that at first class level or never? (I just want to make sure I know what I'm getting myself into.)
 
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hippocrachus said:
Does a Saurial have a skill multiplier at first level, i.e.: (7+INT) X ??...?
Nope this is all it states:

Base Hit Dice: Finheads have 2d8 Hit Dice in addition to Hit Dice from their character levels. These Hit Dice give them a starting base attack bonus of +1, Fortitude base save of +0, Reflex base save of +3, Will base save of +0, 7 skill points (class skills for these skill points are Balance, Craft [any], and Jump), and 1 feat (usually spent on Alertness).

Doesn't list a multiplier, an INT bonus just nothing. :(
 
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Help me out here...
A 1st level Saurial has:
2d8+CON(mod) hit points
Base attack of +1
Fort:0+CON(mod)
Reflex:3+DEX(mod)
Will:0+WIS(mod)
and 7+INT(mod) skill points...

This reminds me of the minotaur I played he started out as a level 1 Minotaur and I had to multiclass to become a fighter. This may be the case, and if so, the basic multi-classing stats should apply when you level... i.e. 1st lvl Saurial, 1st lvl Cleric (or whatever you chose).

I'm probably totally wrong here, the Saurial is new to me...
 

We just got back in from the trip, as the snow going through Ohio and West Virginia really put a damper on our travel, as did my wife's getting sick on the way out there.

Long and short of it is that as soon as I can get more than five minutes to myself on the keyboard, god bless five year olds, I will get Ayden posted.

V
 

Hey sorry I wasnt here to respond earlier, just got back from seeing Return of the King for the second time ;)

About your Sauriel. My interpretation of the rules is that a character gets x4 to his skill points at 1st level and only at 1st level, so technically since your character has no class level yet, he will gain his x4 skills once he reaches 1st level.
 

hippocrachus said:
Help me out here...
A 1st level Saurial has:
2d8+CON(mod) hit points
Base attack of +1
Fort:0+CON(mod)
Reflex:3+DEX(mod)
Will:0+WIS(mod)
and 7+INT(mod) skill points...
Looks right to me.


hippocrachus said:
This reminds me of the minotaur I played he started out as a level 1 Minotaur and I had to multiclass to become a fighter.
You don't really Multiclass as their is no penalty for when you end up with more levels in your class or in the case of a Minotaur a Humanoid 6/ fighter 1. Also you can’t go and take a 7th level of Humanoid. The race isn’t a class it’s really just hit points. Of course I’m still consider a 4th level character for gaining classes and experience.

hippocrachus said:
This may be the case, and if so, the basic multi-classing stats should apply when you level... i.e. 1st lvl Saurial, 1st lvl Cleric (or whatever you chose).
They usally do not, like your Minotaur or at least the Minotaurs in savage speices they get racail skills and only get the (SP + INT) per a level afterwards. Minotaur get a (2 + INT) x 9.

Majin, hey I'm going to finish my Saurial but I might not play it as the skill points are really distressing. I'll also make up a Grimlock, and with will be a bigger help in the Underdark. Plus we already have a ranger and that's what the Saurial race just calls to me as. :)
 

Majin said:
Hey sorry I wasnt here to respond earlier, just got back from seeing Return of the King for the second time ;)

Guessing that its only a fair movie... :)

Majin said:
About your Sauriel. My interpretation of the rules is that a character gets x4 to his skill points at 1st level and only at 1st level, so technically since your character has no class level yet, he will gain his x4 skills once he reaches 1st level.
works for me and can ignore most of my last post. :) (Though I still might roll up a grimlock just in case.)
 

Quit fair indeed. :D

Right, so you would gain the 7+Int for skills twice. One for each humanoid level, then just tough it out until you reach first level for the big payoff. ;)
 
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