Remathilis
Legend
No its not. D&D is a blend of sword & sorcery, high fantasy, mythology and smear of horror. Its not generic fantasy. It quite frankly sucks out for anything that isn't its particular blend of fantasy. The best you can do is overlay a skin emphasizing one aspect of it (which is what settings like DS, RL, or Eberron do). In that regard, its not much different that Shadowrun, save that Shadowrun doesn't waste time trying to support a dozen different overlays.Is that supposed to be a "gotcha"?
Shadowrun is a much more narrow concept for a game than "fantasy" for D&D.
Yeah, and there's the secret: those rules sucked. Hard. Every 2e setting's custom rules were designed to punish players. Every. One. They contort D&D into unnatural shapes because D&D isn't designed for that level of genre emulation. So each setting kept forcing more and more restrictions on players, the rules, and the game itself until it was an ungodly mess of contradictions, buried rules in multiple books, and incompatible options.The AD&D 2e Ravenloft books had custom rules to curate the game to better "feel" like the setting the writers intended (banned spells, adjusted turning undead effects, etc).
It took playing those 2e settings in more modern rulesets (3e and on) to make me realize how much 2e's desire to contort D&D made them LESS fun, not more.
No, 3pp built their own RPGs and called them D&D because that name sells. Much like how every RPG company under the sun had a d20 variant of their system in during the d20 glut (CoC d20, WoD d20, etc).So I stick with my previous statement that D&D has always been a toolkit for adjustment. I've mentioned some 3rd party companies who adjusted the rules to change the "feel" of the fantasy level. D&D did that too, officially for narrower concept settings like Ravenloft.
I reject the Xeroxifaction of D&D. Adventures in Middle Earth is not D&D. Pathfinder is not D&D. Doctors and Daleks is not D&D. Only Dungeons & Dragons is D&D. Its a complete game with its own implied setting and assumptions. The fact that the d20 system can be made into a variety of different games that came be compatible with each other is great, but that doesn't make them D&D. And it burns me that so many people insist on making D&D the generic term for any RPG where you roll a d20.So I guess that "what is D&D" is entirely subjective. Hence why I disregard any comment of "this isn't D&D" when addressing custom rules adjustments onto the same framework. Adventures in Middle Earth, Brancalonia and Dark Souls WERE D&D to me. So is Obojima, Inferno and Apocalisse. Maybe not YOUR D&D.


