GobHag
Adventurer
In a rules disagreement we look at the book but acceptable to make a quick ruling to cotntinue the flowIf there's a rules disagreement does the player decide? If other people at the table don't want a tortle why do you get to override their preference?
Entirely dependant on what their issues are; If they just don't like the image of a Tortle then they don't get to override it.
Is any restriction by the DM allowable in your opinion? Or must the DM always allow any and every idea a player has that is within the collective of a system's rules?
The human in the DM chair, do they have any power to cultivate a game without committing a red flag?
Curious little me wants to know![]()
I'm actually someone that'd more than willing to reshape my character concept for the campaign, but I find that the contemporary play culture where it's in the player's court to decide if they want it to fit or not is just the way I like it. I'm not even against banning classes or races, just not if the reasoning is 'Wehweh I don't wanna see a green dude as a hero in my brain theater wehweh'. The class/race has a broken combo? It's unbalanced? It's features are too stressful for the GM to manage? It could cause Table Troubles because of it's mechanical premise(Friendly Fire as a baseline, trade-off debuff/buff that can be forced, etc, etc)? Sure, understandable. I'd be willing to talk and debate to self-nerf or choose another or something.
Just that I'll never consider 'setting coherence' as that big of a deal to ban something, like restricting the PCs to never have pompadours or being born with green hair. Ridiculous.
But yes, I'm taking a hardline stance against the return of previous era GM supremacy in the culture.


