I've considered replacing the Death Attack with one that is an automatic critical dealing maximum damage, requiring a Death vs Massive Damage check if the damage sustained is great enough to require such. The damage recieved could be normal or non-leathal, potential knocking the foe unconscious.
I tend to view DvMD as more of a system shock type thing, while Death Attack just seems a bit odd to me, although I suppose it is meant to replace called shots to the eyes, throat, heart, etc.
I've never actually made this change, however, as I was uncertain as to how it would affect play, and as I don't allow evil PCs this would only come up for NPCs anyway (who would typically only use it to paralyze, as I tend to use Asn NPCs as bounty hunters).
[Edit]
Hmm, I hadn't realized how old this thread was. I just followed a link from another Asn thread to this one. I wonder if the spell "Animate Dead Thread" would have the Evil subtype?
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