EzekielRaiden
Follower of the Way
Backgrounds were lifted and expanded from 4e, which had tons of them as player options, and you could do exactly those things with 'em, too. You could even have multiple backgrounds, you just picked one to get the explicit mechanical benefits from.
Any 'soft'/RP benefits or fluff remained, such as...
Yeah, for all my 5e gripes (esp. what and how much it lifted from other eds), Backgrounds were absolutely influenced by 4e Backgrounds and Themes--all to the good. The fact that almost everyone who raves about the 5e version is absolutely convinced, not only that they're brand-new to 5e, but that 4e was "a roleplay unfriendly...mess," is extremely sad IMO. What's good for the goose was apparently





5e further expanded backgrounds into more character-defining detail, which, also, was something 4e had done but with a separate option, 'Themes' (and 2e, had done, before, with Kits), though those (both, in the case of some kits) went farther in letting you pull in higher level abilities, as well. 5e looks to be picking up on and going above and beyond that level of customization by re-introducing a 3.5 sub-system: Prestige Classes.
I dunno on that one. I don't think Prestige Classes are at all the same sort of thing, at least if the one playtest PrC is meant to be distinctly emblematic. 5e PrCs appear to be more like "you access the same thing you could always access, but in a sharply distinct way," rather than "you're still basically an X, but you have a greater breadth of customization." Maybe I'm splitting hairs, but I really do feel like Themes were something purely addative--a mechanical "sidecar," if you will--while PrCs are a mixture of addative and subtractive (since you're not advancing as a Sorcerer or Warlock or w/e, you're advancing as a Rune Scribe with distinct but related abilities).