Astor (formerly Michael McRae)
Half-Elf Bard 1, NG
STR 12 (+1)
DEX 14 (+2)
CON 11 (+0)
INT 14 (+2)
WIS 8 (-1)
CHA 14 (+2)
Combat Stats:
Base Attack Bonus: +0
Melee: +1 [+0 BAB, +1 STR]
Ranged: +2 [+0 BAB, +2 DEX]
Hit Points: 6 [6 (levels)]
Armor Class: 15 [10 + 2 (DEX) + 3 (Studded leather armour)]
Initiative: +2 [+2 DEX]
Movement Rate: 30 feet
Attacks per round:
Rapier (+1 to hit, 1d6+1 dmg, Crit 18-20/x2)
Shortbow (+2 to hit, 1d6 dmg, Crit 20/x3, Rng 60')
Dagger (+1 to hit (melee) +2 to hit (thrown), 1d4+1 dmg, Crit 20/x2)
Armor:
Studded leather (+3 AC, -1 skill checks, +5 Max Dex, 15% arcane spell failure)
Saving Throws:
Fort: +0 [+0 base, +0 CON]
Ref: +4 [+2 base, +2 DEX]
Will: +1 [+2 base, -1 WIS]
Feats:
Negotiator (1st level feat)
Skills:
Bluff +6 (4 ranks, +2 CHA)
Decipher Script +6 (4 ranks, +2 CHA)
Diplomacy +10 (4 ranks, +2 CHA, +2 racial, +2 Negotiator)
Gather Information +8 (4 ranks, +2 CHA, +2 racial)
Listen +3 (4 ranks, -1 WIS)
Perform (stringed instrument) +8 (4 ranks, +2 CHA, +2 masterwork lute)
Sense Motive +5 (4 ranks, -1 WIS, +2 Negotiator)
Use Magic Device +6 (4 ranks, +2 CHA)
Languages:
Common, Elven, Giant, Orc.
Special Abilities:
Half-elf racial abilities:
Low-light vision.
Immune to sleep based magical effects.
+2 racial bonus to saves vs. Enchanment spells and effects.
+2 racial bonus to Diplomacy and Gather Information skill checks.
+1 racial bonus to Listen, Search and Spot skill checks.
Elven Blood.
Favored Class: Any.
Bard class abilities:
Bardic music (countersong, fascinate, inspire courage +1).
Bardic knowledge +3.
Spells:
Spells per day: 2
DCs: 12
Level 0: Light, Mage Hand, Prestidigitation, Summon Instrument.
Equipment:
Backpack:
- Masterwork lute
- Spellbook
- 50' Silk Rope
- Grappling Hook
- 11 gp
Wearing / Carrying:
- Explorer's Outfit
- Studded leather armour
- Rapier
- Dagger
- Shortbow
- 20 arrows
Total Weight Carried: 42 lb
Load: Light
Current XP:
Current: 0
Next Level: 1,000