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The Psionicle, Part III

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Jarval

Explorer
Init: 16 + 7 = 23 (Improved Initiative really pays off :))

Jansson half smiles, half snarls at the approaching orcs. He takes a fighting stance, ready to stab anyone who comes in reach.
 

Zhure

First Post
Initiative (13 + 2) = 15

Osius will plant himself adjacent to Jansson and prepare to bash any orc who closes. If he wins initiative against them, then tomp as long as no members of the group are in front of him, otherwise melee.
 

dkoz

First Post
OOC: Init: 15 + 2 = 17


Wanting to deal with the threat quickly, Desimus casts sleep on the advancing orcs.

OOC: Sleep DC: 16
 

GnomeWorks

Adventurer
Orcs! - Round 1

Moving right along. I'm sorry that Hand didn't get to post, but he hasn't posted in the last 6 days. He'll try to shoot the orcs from where he is. Also - temporary hit points have worn off by now.

---

Initiatives
Jansson - 23
Orc 1 - 20
Nathan - 19
Desimus - 17
Sahgrim - 16
Syld (13+2) and Osius - 15
Orc 2 - 6
Shardorn - 3

The orcs advance upon the party, spreading out into the hallway to get themselves side by side. Jansson takes a stab at Orc 1.

Jansson gets a natural 19, a crit! Jansson then proceeds to get a 17, and +6 is a 23, which hits. Jansson rolls for damage, and inflicts 8 points of damage on Orc 1.


Orc 1 is not happy about this, and brings his greataxe down upon the little halfling.

The orc gets a 12, and +9 is 21 - a hit! The orc proceeds to inflict 16 points of damage upon Jansson.


Nathan, seeing that Jansson is in trouble, shoots at the first orc.

Nathan gets an 17, and +3 is a 20, a hit. Nathan inflicts 2 points of damage on Orc 1.


Desimus focuses, and casts Sleep at the orcs.

Desimus has set the DC at 16, and he affects 6 HD worth of enemies. The younger of the orcs is the only one affected, and he gets a 10 for his save. A failure.

The orc that is not fighting Jansson - Orc 2 - falls upon the rocky floor, asleep before he hits the ground.


Sahgrim lets an arrow loose at the only orc left standing.

Sahgrim gets an 8, and +3 is an 11, which is a miss.


Syld shoots at the only orc that has remained standing.

Syld gets a 19, which is a critical! Syld then rolls an 11, and +5 is a 16 - which is a hit. Syld inflicts 10 points of damage to Orc 1.

At the same time, Osius moves up to attack the orc that is bashing Jansson. However, Osius has to get within the orc's reach - and the orc lashes out as Osius attacks him.

The orc gets an 18, which is enough to hit. The orc inflicts 24 points of damage on Osius.

Remarkably, Osius remains standing after that vicious blow, and brings his mace down upon the orc in a similar manner.

Osius gets a natural 1, which is a fumble.

Rather than attack the orc, Osius decides to throw his mace at the door. He misses the orc, as well as his allies - but loses his mace.

As he does, the orc yells out, "Jirlai! Some assistance out here would be nice!"


The second orc rests peacefully on the ground, oblivious to the battle raging around it.


Shardorn runs up behind Osius, bringing her wand from before to bear. She touches his shoulder lightly with it.

Shardorn heals Osius for 12 points.

"Jirlai, Jirlai... I know that name, too..." She says under her breath, although Osius can hear it. "Osius, there aren't very many charges left in the wand - half a dozen, at best."

---

That's Round 1. Damage inflicted so far...
Orc 1 - 20
Orc 2- 0 (sleeping)

Osius - 12 (HP - 16/28)
Jansson - 16 (HP - 6/22)
 

Sahgrim will attempt to shoot another arrow at the orc, if his companions kill it before his action comes, he will hold and action to attack anyone else coming through the door.
 


Jarval

Explorer
Reeling slightly from the force of the blow from the orc, Jansson touches one of the tattos on his arm.

OOC: Activating one of his tattoos of Lesser Body Adjustment
 

Zhure

First Post
Osius steps back five feet and manifests Talons, defensively if necessary.

"I gotta remember to tumble more often."
 


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