The Reconquista: Part I (Shadows over Istivin)

"Grab him!" Reivik shouts to the guardsmen, shifting to a two-handed grip on his hammer. "Help's on the way - don't let him cast again!" The dwarf lunges at the flailing madman again, trying to tackle him. The sting of the poison cloud still in his eyes blurs his vision enough so that he misjudges the distances and only comes up with air. Redoubling his effort he clears the tears from his eyes and tries again, this time succeeding at grabbing the man’s lanky, yet incredibly strong arms. He drops his greathammer in order to get a better hold on him. (OOC: Grappling requires the use of two arms). The crazed man cries out in pain as Reivik twists his arms behind him. (OOC: Reivik 1st attack: 1 + 14 = miss, 2nd attack: 9 + 9 = 18 hit, grapple check 17 + 14 = 31 vs. 15 + 11 = 26, grapple initiated!, grapple damage 3 + 4 = 7 subdual).

(OOC: George is still putting on his armor).

Seeing the nasty cloud, Latalya knows immediately, that this is not just some ruffian, they have to pass the deadly vapors quickly to help Reivik, who might be in danger just now. “Try to avoid the foul vapors, if you can!

Seeing Morley turning towards the side, obviously planning to run around the building, the elf calls out: “Morley, wait!” Holding both her still-sheathed sword and her bow in one hand, she utters a few arcane syllables and touches the young ranger on the shoulder, acting so fast, that he barely made the first step, and then they vanish and find themselves suddenly on top of the building opposite of the center of the cloud.
Much faster this way,” Latalya comments the sudden change.

I shall not be held, not by you, not by anyone!” the wild man screams as he tries in vain to slip out of the dwarf’s grip. (OOC: Crazed man attempts to escape from grapple: 13 + 11 = 24 vs. Reivik 12 + 14 = 26, grapple maintained, 2nd attempt: 10 + 11 = 21 vs. Reivik 11 + 14 = 25, grapple maintained).

As Eshanna and the two Reddogs finally make their way out of the villa they quickly assess the situation and hear their friend, the dwarf's warning. Eshanna begins intoning a portion of the Witch Queen's chant of death at the doomed spellcaster's magicks.
"Ehd taleng Musehakk!" she concludes and lets loose the ancient sueloisian whisper upon the cloud with an arch of palest gray energy that seems to chase and consume. The cleric’s spell seems to break up the poison cloud as it dissipates into nothingness. (OOC: Dispel check: 17 + 8 = 25, success!)

The group members clustered by the door can now clearly see what is going on in the alleyway.

Seeing her chance now that the obstruction has been cleared, Anastasia charges the spellcaster, intent on helping her companion bring down the magus. She manages to grab him from behind, making it even harder for the wild man to move (OOC: Anastasia charges: grapple check 14 + 14 = 28 vs. 15 + 11 =26, grapple joined! Damage 1d6 + 3 = 4 subdual)

Taking only a stride or two Morley is brought up short by his companion and finds himself transported to the rooftop. "A much better way to travel, I thank you, and I suspect you've saved me from being footsore for a month. Let us see what Reivik has gotten into." With that he moves to the edge of the roof and peers down. (OOC: Balance check 7 + 7 = 14, success) Below he sees that the magical cloud has cleared and he jumps down attempting the join his friends. Landing hard on the cobblestones he rolls with the impact as much as he can. He ends up just behind the guards. (OOC: Jump check 18 + 9 = 27 vs. DC 15, success! Jump check negates 1d6 of damage, deliberate jump turns second 1d6 into subdual only damage; Damage 1d6 = 6 subdual).

Eshanna nods toward the mage at the Reddogs, who ready their arrows against him. (OOC: Reddogs ready attack action if spellcaster so much as twitches.)

Hearing the dwarf's call, the two remaining members of the city watch drop their swords and join the free-for-all on the spellcaster. The first guard, a younger man with hardly a tuft of hair on his face is unable to find purchase on the mage’s body. The second, older guard easily grabs one of his opponent’s legs (OOC: grapple check #1 2 + 4 = 6 vs. 2 + 11 = 13, failure; grapple check #2 20 + 4 = 24 vs. 1 + 11 = 13, grapple joined! Damage 1d6 + 2 = 3 subdual).

Initiative Order:
Reivik: 20
George: 18
Latalya: 17
Crazed-looking man: 16
Eshanna: 9
Anastasia: 9
Morley: 8
2 Reddogs: 6
2 City Watch: 2
 

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Morley Human Ranger

Seeing the crowd around the crazed spellcaster Morley chooses to try and aid Reivik rather than join the grapple himself.

OOC: Aid another action.
 

Scotley said:
Seeing the crowd around the crazed spellcaster Morley chooses to try and aid Reivik rather than join the grapple himself.

OOC: Aid another action.
OOC: You must be able to attack the opponent in order to Aid others in combat with him. I'll assume you want to move around to the free space between Anastasia and one of the guards (see map above).
 


Reivik, at the centre of the dogpile, tries to secure the mage tighter.

"Shackles!" he snaps to the guardsman who remains standing.

OOC: Attempt to pin, using the 'prevent speaking' option.

And I don't like the odds of the Reddogs hitting the right target, just now ;) /OOC
 

Branding Opportunity said:
OOC: Remember Rick that because you are putting on your armor, you will not arrive for many more rounds. Or did I get that wrong?

OOC: You are correct. I was bored and jumping the gun. I guess I will have some Mt. Dew. Any left in the fridge?

PS When dressed I will be hasted with the boots..................[columbo voice] one more thing...So could I put on the boots, haste, than get dressed?
 

Ranger Rick said:
OOC: You are correct. I was bored and jumping the gun. I guess I will have some Mt. Dew. Any left in the fridge?
OOC: Yes. PLENTY, but only if you call me Graham and speak in a really whiney voice.
Ranger Rick said:
PS When dressed I will be hasted with the boots..................[columbo voice] one more thing...So could I put on the boots, haste, than get dressed?
OOC: Sure, let's get you into the scene. You can act in this round, starting at the "door to the north".
 

Latalya

Latalya moves closer to the edge of the roof, carefully placing her steps in order to maintain balance. “I will help you, Reivik,” the elven wizard calls down as she begins to cast another spell, grinding some powdered iron between her deft fingers. As she is finshed, she points down towards Reivik and suddenly the dwarf begins to grow.


OOC: Balance +6, Casting Enlarge Person on Reivik.
 


George comes running up, sees things are well in hand, turns off the haste and keeps running up (down?) the street to check out where the old man was heading to.
 

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