17 goblin1 hold action, worg 1 hold action
13 goblin2 aids another on his mounts ac, as a non-action he uses his mount for cover, all rolls successful worg2 attacks Duroin for 10 damage, trip resisted.
10 Kirrg 5’ step L8 attack is blocked by ride check
9 Goblin1 shoots Kirrg for 1 damage, Worg1 moves L/M-9/10 and attacks Kirrg for 8 damage, trip resisted.
7 Virishal spots a creature climbing onto roof at N/O 14/15
5 Sir Jonathan move to L10, attack goblin2, missing its flatfooted ac
4 Duroin Full attack worg2 hits for 5 and 7 damage
Summary
Virshal’s readied action never is triggered as Kirrg is not flanking worg2
Jonathan's Invisibility 17 rounds left
Virishal's Invisibility 20 rounds left
Duroin 28 damage
Kirrg 9 damage
The Goblin rider across the courtyard rears in his mount and narrows his eyes and inspects the scene, curious about the phantasmal apparition moving about. His mount seems to speak to him in growls and yips. He nods and spits in the Dancing Lights direction, then holds back for an opportunity while continuing his guttural cries for help.
The other Rider deftly maneuvers his Worg not only making the beast a harder target but then using the thing’s bulk to defend himself. The beast
Kirrg listening to the commands of his teammate sidesteps and hefts a fearsome blow at the Worg but finds his blow lands empty air.
The half-orc is then waylayed as the rider shoots an arrow only just grazing his cheek and the worg slams into him trying to bear him down. The cleric proves to strong to fall however but is bleeding from a bite wound.
Virishal scans her surroundings hoping for some forewarning of reinforcements. Across the courtyard emerging from one of the holes on the roof of a building she spies a large, winged four-legged creature.
[sblock=virishal]
[/sblock]
Sir Jonathan moves forward and attempts to unleash a fearsome blow upon the rider, but his aim is wrecked by the constantly moving worg-mount. The Goblin shrieks in surprise as another foe becomes visible.
Duroin, starting to feel his many wounds renews his assault lest he fall before hurting the beast. This time hammer and sword strike true inflicting bad wounds on the beast which howls in rage.
actions for round 3?