Celebrim
Legend
In D&D milieus, killing people in high positions on a permanent basis should be very difficult. For rulers of great nations and their families, True Resurrection will be available and so causing permanent death will be even more difficult.
I wouldn't even know where to begin looking for a 17th level cleric in my campaign world, and I'm the DM. In most nations there wouldn't be a 13th level cleric, much less a 17th. In the current campaign, the BBEG is an archmage (that is, can cast 9th level spells), and that's a big deal because an archmage hasn't been seen in the whole region (about a 500 mile radius) in 60 years. The number of living archmages in the whole game world is probably under 20, and the same is true for clerics. Most deities in the game world do not have a living 20th level cleric, and it's entirely possible that of the seven temples that form the core of officially sanctioned religions in the campaigns capital city that none of them have a member of the clergy anywhere in the world that's attained 17th level.
It would also, I think, be a source of substantial disaffection among commoners to see their rulers, their families, and high nobles and officials constantly brought back to life when they must all suffer permanent death.
Which is one of the many reasons ruling families are forbidden to do that by custom and tradition. Not that there aren't a few areas with immortal ruling families, but that's the exception rather than the rule and yes, they do tend to have social class conflicts of varying degrees.
True Resurrection (along with Miracle and Wish) should be removed from the inventory of standard spells that are readily available to clerics. They should only be special grants from the gods for exceptional services rendered or the fulfillment of prophecies.
They already are. They are 9th level spells.
Raise Dead only requires a 9th level cleric. That is not that high a level on a national scale, and certainly not out of line for the national scale of the Eberron setting.
Granted, very few settings have a power level such that 9th level spell casters are out of line with a national scale. Most of my nations will have one or more 9th level clerics. But Raise Dead is a comparitively restricted spell.
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