Nalvis is not used to duplicity and is at a loss for words. Perplexed he says, "You have come all this way to lose and yet you are not even proud of your deeds? What kind of people do such things?"
Mekric believes she has seen the chink in the leader's armor, his pride. With a dismissive wave at the leader she says, "Do not bother yourself anymore with this one, brother. He is no war leader, but a simpleton, sent out by his handlers to die for a silly cause."
The leader reflexively jerks his body trying to stand, but, of course, is unable due to his bonds. He yells. "
I am my own man. I am an original voice..."
Vik, his temper getting the better of him for a moment, reaches down and clamps his large hand on the leader's face, cutting off his words, but he does not actual injure the prisoner. "
You stop talking. You are useless."
Kwargrow said:
(Mekric) turns to one of the other silent captives. "What of you? Can you tell us anything about an attack on a fishing village and the murder of two Graggorid?"
One of the less zealous prisoners ducks his head and speaks. "
Yes. We were told that we needed to cleanse the entire valley of everyone who is not Hebrian. We started at the seaward rocks and began moving inland and upstream."
The leader jerks his head away from Rekyavik's hand. "
You coward! Turncoat! Be silent!"
Vik rares back to hit the man, but
Veera touches his arm and he relaxes. "
We are not like our enemy." She takes a strip of hide and gags the mouthy leader.
Kwargrow said:
Arbrine holds the sword awkwardly, unused to one in her hand. She smiles back at the leader and says, "Will you not even tell us your name so that when we travel to Eastaboga we can tell them of your failure and they will know whom to curse?"
The leader shakes his head vigorously, defiant even in his defeat.
In the mean time, Quill helps the village healer bind wounds and make poultices. The Orngaddrin woman compliments the girl's skill, completely unaware that Quill is instinctively manipulating Way to augment her ministrations.
[sblock=Character Data]
Nalvis: hurt:
Body = 10 - 1 = 9
Mekric: hurt:
Body = 10 - 2 = 8
Abrine: dazed:
Mind = 10 - 1 = 9
Rekyavik: hurt:
Body = 10 - 1 = 9
Renyaveer: full health
flint arrows: 0
bone arrows: 0
Quill: full health
javelins: 5[/sblock]
[sblock=Group Inventory]
Animals:
- Lizard Skin: 60% & 40% cover
- Peccary Hide: 50% & 20% cover
- Sheep Hide: 10% & 30% cover
Minerals:
- Slate: 1 rock: (sound x2)
- Flint: 1 rock: (heat x2)
- Heartstone: 1 stones: {+ Confluence}
- Coal: 2 lumps: (Heat x3)
- Lodestone: 1 stone: (Shock x3)
- Slickstone: 1 stone: (-Heat x3)
- Yellow rock (Sulfur): 1 lump: ?
- bluish rock (Waterstone): 1 stone: ?
Ores:
- Zinc: 18 ingots: {+ Health} (+Body x2)
- Tin: 16 ingots: {+ Persona} (-Mind x2)
- Lead: 4 ingots: (-Body x2)
- Iron: 13 ingots: {+ Confluence} (+Body x2)
- Copper: 1 ingot: {+ Persona} (Shock x2)
- dark metal (Nickel): 1 ingot: ?
- heavy metal (Manganese): 1 ingot: ?
- yellowish metal (Molybdenum): 1 ingot: ?
- dark metal (Palladium): 1 ingot: ?
Plants:
- Muddle Leaves: 4 measures: (-Mind x2)
- Soothe Leaves: 1 measures: (+Mind x2)
- Rend Leaves: 1 measure: (-Body x2)
- Mend: 1 measure: (+Body x2)
- Muddle Flowers: 1 measure: (-Mind x3)
- Soothe Flowers: 1 measure: (+Mind x3)
.[/sblock]