The Savage Seas (5e) [IC]


Beltran looks grim, but nods. 'Fine. I'll get what I can from the guilds and.. Soul help me, I'll put in another hundred of my own.'

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"That might be sufficient, depending on who else joins," Terry says. "We've worked together. But the two of us are probably not enough if whatever's out there is stopping ships."


I plan on living forever. Or die trying.
Umbril nods at the offer
"We need at least one other bodyguard for the lady. I cannot both protect her from all sides and take the fight to the enemy. And any professional sailors you may get are a good bonus."


Possibly a Idiot.
"Mister Beltran." Crawdad waves his fan, partly to temper the rising heat, and partly to shield his words from eavesdroppers, as he takes an aside with the chief.

"My employers would like this resolved sooner rather than later, and quite frankly, so would I. While I am sure that the guilds will protest the increased cost of business, I believe I have just the tonic to make that solution palatable: Seeing as how there is a deficiency in seasoned bodies to sail, I wish to accompany the Capitan on this mission. Not only can I sail, it would provide a set of trusted eyes to make certain that the newly required investments are being put to good use."


Beltran turns to crawdad 'Trust me, I would like it resolved as soon as possible as well. These two seem inclined to join, as does the small one there, ' he points at the kobold. 'I believe he said his name was Zrok. with you, that makes four. I'll see what sailors I can entice from the town jail as He suggested, 'Beltran nods in Umbrils direction. 'Though I fear it will not be many.
'Should the captain ask, the Jade Lion was last seen near Skyhorn Lighthouse. I am sure she will know where to look and the routes its captain would take. Find it. Bring the crew and its cargo back. If, on the light chance there are monsters about, keep whatever you find as a bonus. But, come back quickly. Time is a fine sand and it slips through our fingers at a perilous rate.'


At this point, captain coppertree has left, presumably to start preparing the ship but she said tomorrow, "first light".


Beltran gives each of you a hardy handshake and bids tyou farewell, presumably off on the previously mentioned errands.
Greetings ans stories are shared over food and some drink, the 'feeling out' of even the most temporary of companions.
Soon enough, it is time for sleep, and your dreams are Equally laced with visions of calm, moon-dappled waters and vicious, man-eating things that only he the sea could bear.
The morning comes far earlier than usual and only the faintest of lights is visible in the east as you make your way to the dock where you are somewhat surprised to see nearly every dock dock and ship bristling with onlooking sailors. Some look on with envy, other dread. Some of them make motions of blessings and some wards of fending off evil spirits.
Ass you approach the Ship, you see a very weary-looking Beltran along with three others. 'Good morning to you,' he says tiredly.
Captain Coppertree jumps from teh gangway to the dock and looks over the group, 'Not bad, Beltran. Not bad at all. With what's left of my regular crew, these should do just fine. The tide is with us, folks. Lets get moving. You lot,' She says pointing to the seven on the docks, not including Beltran, 'Start below deck; we're required to row out.' With that, she hops back up to the gangway and strides onto the ship, which you now see is the Annabelle.
The other three sailors follow sullenly after the Captain and Beltran turns to the gathered four, 'There was a time when I would have jumped at the chance for an adventure like this but, now, it's all bickering, politicking, and paperwork.' With a wry smile he adds 'May you travel safely and return swiftly with dry swords and tall tales. Perhaps we may share a tankard and you can tell me all about it.'
Below decks you easily find cabins in which to stow your gear and shown how to ease a oar through the motions. 'Above, somewhere, you hear the Captains voice yell 'Cast off!' Then' Move out, slowly. A dozen strokes should do.' And the cadence caller walks you though a slow dozen strokes of the oars. 'That's it! We're clear! Raise to half sail!'
'Alright.' The caller, whom you've learned is called Oman, says. 'Go see the Captain and see what you ought be doing.'
Abover decks, you walk out to the sight of a dark, swelling, sea and the motion of the ship rising and falling over the swells. 'Look there!' Captain coppertree points to the east. You look to see Evermoor fading in the distance, light just starting to dot various points below a rapidly brightening sky. 'Welcome to the sea,' She says brightly. 'There's nothing else like her in the world.'

OOC: And we're under way! Feel free to add to this as you see fit. Attached is a image of the deck of the Annabelle for reference.


  • The Annabel Lee VTT 14 x 23.jpg
    The Annabel Lee VTT 14 x 23.jpg
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I plan on living forever. Or die trying.
Umbril is fully rested, for a change, it is not him who needs to wait on others to wake fully after their prolonged sleep. And the night! Nothing like The Shadow, darkness is invigorating, stars are beautiful and coming of the sun something unseen in the Eternal gloom.

He breathes deeply in...but soon frowns at the smell of fish and unwashed bodies. But this morning, nothing can spoil his mood.
Even if he has to do some actual work, there is fighting to be done.

"We hope to have some good stories for you, Councilor Bertran. There will be glory under the sun."

Once on the ship and out on the sea proper he goes to the captain and bows slightly.
"Good morning, Captain! How can of assistance?"

His mithral plate gleams in the morning sun, scimitars crossing over his back with handles visible behind his hips in their dark leathers providing good contrast to the bright armor and the cape completing the effect.


Possibly a Idiot.
Crawdad rises above deck, taking in a lung-full of the relatively cooler sea air.
"Good morning, Captain, fellow crew." The elf greets the day with a supply of fishing line and nets. "Nothing quite like the romance of a ship at sea. And nothing like a good fish stew, and a bit of drink, to keep you warm at night."

Terry is not an early riser normally. She stumbles up onto deck and heads for the aft railing. The sailors have heard the noises she makes when she gets there a thousand times before. "At leas' she knoo enuff to go ahft," one of them says.

She takes a mouthful of water from her skin and rinses her mouth out before turning around. "I hate ships. Forgot I hate ships. Haven't been on one in like five years. Should have waited even longer."


Zrok stood on his tip toes watching the city (and land) fade from view, suddenly realizing how big the sea was. This realization lead to intense anxiety that quickly overwhelmed his excitement over being on a boat for the first time, and he decided throwing himself into work would be the best way to deal with it. Moving a little too quickly over to Captain Coppertree and asking a voice a little higher than usual he asked "What can Zrok do to help? Zrok not comfortable doing nothing."


After the rowing, topside is wide, vast and open. Captain Coppertree stood at the wheel near the back of the ship and smiles widely as you approach. 'The sea is the worst kind of lover,' She said without a greeting. 'Leave her and she'll go on fine without you, not caring that you've left. Stay, and she'll treat you like a Demon. Toss you about, batter you with wind and waves, do everything she can to bring you into her unforgiving embrace.'
'I hear you say "Then why? Why sail at all?"' She laughs loudly. 'Ask a rancher why they tame a horse or,' She say looking at you. 'Ask an Adventurer why they fight. It is because if you do, and you survive, there is no greater feeling. A sailor is an adventurer and, also, a rancher. Trying to tame the untamable, fight the unbeatable. The best you an do is a tenuous truce.
'I'm sorry,' she says somewhat shyly, 'When I haven't been out, I sometimes get philosophical.' She points at a man, medium height with a wiry build. 'Vard, there is the Bosun. He'll know what needs doing.'
Over the course of the next few hours, you begin to learn the basics of sailing: While the Captain makes the decisions, The Bosun makes sure everything gets done; The front of the ship is the bow, the rear is the stern, left side is port, right side is starboard, to heave is to lift, haul is to pull, etc. And, when asked about the anchor, Vard says is a rough voice 'Mostly is for not too deep water. there's only so much rope attached to it. Weighing anchor simply means Haul on the rope to bring it back up.'
With sails raised and the more experienced sailors doing most of the work, you find yourselves with time. Time to explore the ship and see what all is going on as the Annabelle dances over the waves vaguely north.
The ship is well underway, what would you like to do while she sails?


I plan on living forever. Or die trying.
I missed the original update! :( Sorry! Including everyone again so we can move on! @gnarlygninja @jmucchiello
Thanks, Leatherhead!

Umbril is not one for physical work. He uses his agility to climb the ropes, scouts from the crow's nest and occasionally disappear from the ship when someone tries to press him into hard labor. He is fun to have in the evening when people start to relax some with minor tricks or two.

The consequence of his card tricks is that no one wants to gamble with him, but that is fine, these are not people he would want to cheat, but they don't know that.

OOC: Acrobatics +6, Perception +1, Stealth +6, Sleight of hand +4 in that order are implied in the post :)


The Annabelle Lee dances over the waves, seeming as eager as her captain to be out of dock. At the rear of the ship, Crawdad losses a line off the back, more out of habit than in the hopes of catching anything. Moments later, he spies lean, torpedo-like shapes in the ships' wake. Porpoises follow along, scooping up the small fish churned up by the ship and gaining valuable speed.
Umbril, while aloft in the rigging, spies several large shapes off in the distance. likely whales or other large creatures.
Vard come to find you all, "we're headed north, toward Morind. The Jade Lion is usually in that area this time of year. Likely be a few days. make sure you've got a bunk below."
The sailors that aren't adjusting the rigging or involved in other small tasks marvel at Umbrils sleight of hand, sit playing at dice, cards, or just talking. You see the other new hands making the rounds, introducing themselves and getting more comfortable with their new shipmates.
"How do you know Beltran?" You turn to find Captain Coppertree standing close by.


I plan on living forever. Or die trying.
Umbril slides down the ropes to stand next to the captain.
"We don't. Or to be clear, I don't. I'm here for the ride and pay. This group cleared up some haunted house, you could say we're specialists for the mysterious happenings. But, we have to eat. And we just happened to be there when your little altercation took place. You know, when opportunity knocks..."

He looks pensive for a moment.
"And I like the town, it would be bad thing for it to fall apart, so lively a place. In the last days I could feel it drain away. The mood. The life."

@Leatherhead @gnarlygninja @jmucchiello let's restart this!


Sheila nods at this. "So, something of a sword for hire, then? If I hadn't found the sea, I might have done similar.
'Did he say anything specific about what he'd heard. I mean, we've all heard wild stories of everything from serpents, living seaweed, and Kraken dragging down ships, as well as other things but, I would hope his information would be better than sailors gossip.'

Epic Threats

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