WayOfTheFourElements
Hero
Obviously that is your prerogative as a DM, but IME much of those things would require a perception check. The idea is two people listening at a door, one with perception and one without, the PC with perception is more likely to pick up more of the conversation, etc.
I discovered while playing 3.5 that perception (spot/listen/search) checks make the game less fun. More information, results in more player agency. Since then, I have all characters automatically succeed. I've always been happy with the results.
I can understand that. I agree I think it would be fine if the feature granted proficiency, and IF you are already proficient, you would get expertise. But, as rarely as we use Nature (hardly ever) and Survival (often, but Perception is used more in general), granting expertise isn't a huge deal.
Really? I use Survival to check if the gets lost in the wilderness (checked once when exiting each hex). Getting lost makes finding food and water an imperative. In my game short rest = 8 hour, long rest = 5 days. So magicking up food and water isn't always possible.
The good news about getting lost, is that the players discover things they otherwise wouldn't. Nature is good skill to have when encountering unknown wilderness.