[sblock=ooc]I've updated Caytis' stat block for the hit, but I'm a bit confused. His AC with shield is 19, so unless I'm missing something, the attack (17) misses, doesn't it? My best guess in reading the narrative round summary is that you applied an actual charge penalty to Caytis' AC, but he didn't actually charge (he couldn't, since he had to move through Marcus' square). Doesn't really affect the actions this round, but wanted to make sure I was understanding things correctly.[/sblock]
"So sad. No honor among skulks, eh?" Caytis quips. He shifts aside, mentally cursing the cot for making a flanking maneuver so difficult. He stabs out, and while he still can't seem to properly target any major arteries, he at least makes a deeper mark this time.
[sblock=actions]Move: 5' step to J10
Standard: Attack with Quadrens
Arcane enhanced quadrens attack; damage (1d20+3=18, 1d6=3)
Hit for 3 damage.[/sblock]
[sblock=mini-stats]
Caytis Maggerin
HP: 10/10 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05
Conditions: Shield (1 minute), Arcane Pool (Quadrens), 1 minute
In Hand: Quadrens
Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 2 +1
* -1 Reflex (Wyrm Blooded trait)
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid
Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.
* Conditional: +1 attack with Arcane Pool enhancement.
Arcane Pool: 3/5 remaining
Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15):
Shield,
Shield[/sblock]