[sblock=ooc]
	
		
	
	
		
		
			I would say, go ahead and act...but there is a barred door between you and the action. You'll need to bypass it somehow to assist.
		
		
	 
Well, he was only going to be doing buffing and moving in round 1, anyway. I'll post, and you can insert where appropriate[/sblock]
"Sounds like trouble," Caytis swears at the loud thunk. He hisses out the now-familiar green mist that he shapes into his shielding magics, then moves to the door.
"Don't suppose you know how to get this open?" he asks of the locksmith's former apprentice.
[sblock=actions]Standard: Cast Shield
Move: To Door[/sblock]
[sblock=mini-stats]
Caytis MaggerinHP: 10/10       AC: 15(19)      AC(T): 12  AC(FF): 13(17)
(values in parenthesis with Shield active)
  Init: +02
  BAB: 00     CMB/CMD: 00/12     ACP: -1     ASF: 00   Spot: +05
Conditions: Shield (1 minute)
Saving Throw   Total  Base   Mod  Misc   Special
Fort:            03     2     +1          
Ref:             01     0     +2   -1*       
Will:            03     2     +1  
* -1 Reflex (Wyrm Blooded trait)  
** Conditional: Immune sleep, +2 vs enchantments, +4 vs acid  
Weapon                  Attack    Damage      Critical     Special
Quadrens                +2        1d6         19-20/x2     1 pt bleed on crit
Quadrens, Spell Combat  +0        1d6         19-20/x2     1 pt bleed on crit 
Composite Shortbow      +2        1d6         20/x3        Range 70 ft.
* Conditional: +1 attack with Arcane Pool enhancement.
Arcane Pool: 5/5 remaining    
Spells Prepared:
* 0 Level (3): Prestidigitation, Detect Magic, Light
* 1st Level (2, DC 15): Shield, 
Shield[/sblock]