OneDnD The timing of the playtest

Reynard

Legend
I don't want in-depth simulation. I want something that players understand what's going on without me having to ignore half the rules and make up my own to keep it fun for them. I'll start the thread when I get home and we can talk about it there.
Look, we can't expect WotC to actually invest time and energy into developing rules that don't amount to one character punching, shooting, or magic blasting a monster or NPC. You don't need rules for anything else, and it's not fun anyway.
 

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