Ok, you think the Mystic Theurge is overpowered? Welcome to a custom smack-down thread. Prepare to impress us with the broken-ness by statting up a character with 10 levels of Mystic Theurge. Core Books only.
Assume a 28 point buy and starting gold as the DMG suggests. You have to pay for any spell in your spellbook beyond what you get for leveling up as an arcane caster.
Also include a "tactics" section, detailing your first 5 rounds of combat. Include what buffs you have cast on your allies and yourself.
Technik
PS- Note that as the Mystic Theurge is 3.5 we will be using the 3.5 version of spells as we know them. Hence, Harm, Heal, Poly-other are not the end all and be all, and Haste does not grant an extra spell per round.
Assume a 28 point buy and starting gold as the DMG suggests. You have to pay for any spell in your spellbook beyond what you get for leveling up as an arcane caster.
Also include a "tactics" section, detailing your first 5 rounds of combat. Include what buffs you have cast on your allies and yourself.
Technik
PS- Note that as the Mystic Theurge is 3.5 we will be using the 3.5 version of spells as we know them. Hence, Harm, Heal, Poly-other are not the end all and be all, and Haste does not grant an extra spell per round.
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