Oni
First Post
I thought we were speaking in terms of the smackdown as you laid them out. I don't know of any touch to ray feat in the core rules, though I assume that would also raise the level, as well as making it a full action to cast. Your talking about a difference of about 7 damage for the tradeoff of not having to waltz into the thick of things to use it. As you get higher level this will of course disappear. Also lets not forget the Spectral Hand can range anywhere in 100ft +10/casterlevel radius of the caster in the course of a round. If the damage isn't doing it for you at this level, a Bestow Curse could do plenty to turn around a combat. As for the wizard, and the vampiric touch, the MT could just cast a fireball and use a cure spell on themselves, they have more spells to do it with.
On another note, I would probably advice against too many metamagic feats for the MT while they will have more spell slots they will be a tad slower getting to higher level ones, where those metamagic feats become more useful. If the current prereqs for the Archmage are carried over, it's not all that difficult to meet them. The feats requirement can be met by 3rd level, and they are fairly useful feats to a caster. The archmages utility even greater for the MT as they don't have to worry nearly as much about the number of spellslots they have as other casters.
On another note, I would probably advice against too many metamagic feats for the MT while they will have more spell slots they will be a tad slower getting to higher level ones, where those metamagic feats become more useful. If the current prereqs for the Archmage are carried over, it's not all that difficult to meet them. The feats requirement can be met by 3rd level, and they are fairly useful feats to a caster. The archmages utility even greater for the MT as they don't have to worry nearly as much about the number of spellslots they have as other casters.