Victoly said:Also, if the new alignment system "killed your CN rogue" then you don't know how to roleplay.
Ain't that the truth!
Victoly said:Also, if the new alignment system "killed your CN rogue" then you don't know how to roleplay.
Harr said:Funnily enough, years ago when we were making up characters, one of my players smirks at his sheet and goes " 'Alignment', huh, are we really ever gonna use this for anything??" I go "Not really nope", he says "so cross it out?" I go "yep". So ends the story of my problems with alignmentMearls should have done the same thing in 4e is MHO. But oh well.
MrGrenadine said:Bottom line--I don't care what the Core books say in 4e, 5e, or 147e. I'm gonna roll up a rogue, put CG down as his alignment, and play him that way.
MrG
Harr said:Funnily enough, years ago when we were making up characters, one of my players smirks at his sheet and goes " 'Alignment', huh, are we really ever gonna use this for anything??" I go "Not really nope", he says "so cross it out?" I go "yep". So ends the story of my problems with alignmentMearls should have done the same thing in 4e is MHO. But oh well.
Are the American revolutionaries chaotic - the Declaration of Independence declares it as self-evident that all are created equal and endowed with the inalienable right to life, liberty and the pursuit of happiness - or lawful - the US Constitution, which implements the Lockean theory of government expressed by the Declaration of Independence, has the rule of law as one of its most important guiding principles?MrGrenadine said:I for one love the old alignment system--its robust, clear, and makes sense to me. I know some folks don't like it, but I personally never got confused by the shades of gray, never felt straightjacketed by it, and never used it as a RP crutch.
That is OK for games where the main focus is on the struggle between rational order and irrational destructive cosmic forces. The problem with its implementation in D&D is (i) that mundane political opinions also get dragged under the lawful/chaotic label, and (ii) there is a default genre assumption that cosmic chaos is the enemy. The new CE captures this genre assumption quite well.Tav_Behemoth said:Law/Neutral/Chaos makes sense and, like you say, harkens back to the tradition OD&D inherited from Anderson and Moorcock.
Your use of the plural "those" here elides the problem: that if players and GMs had differeing opinions about moral matters, the old alignment system made those differences of opinion an obstacle to successful play.Ogrork the Mighty said:I don't think there ever really was an alignment "problem." Those who didn't like the concept simply ignored it. Those who liked it used it.