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Hero
We'll see about taking care of that...shadowlight said:I generally DM more than I play ...

We'll see about taking care of that...shadowlight said:I generally DM more than I play ...
Huzzah!Joshua Dyal said:We'll see about taking care of that...![]()
I thought the 2e DM's series was pretty good (the blue-bound softcovers). I would like to see at least a book like an extend version of the DMG's campaign setting chapter combined with the 2e Creative Campaigning book. That book gave me a bunch of good ideas. A 3e version done by WotC would be great.AeroDm said:I'd like to see a product that actually helped people become better DMs, generate worlds, make maps, et al. This is excessively hard to do because there is no one way to DM or make a world...
They tried with the world builder's guidebook, but iirc that was just a bunch of tables bound together. Not exactly what i had in mind.
Elder-Basilisk said:Who ever said the PrCs and Feats were primarily tools for players? There's nothing quite like springing the ravager's pain touch and cruelest cut abilities on unsuspecting PCs or gleefully watching the Stone Giant with combat reflexes and Large and In Charge mete out punishment.
Players generally have only one character per campaign (at any given time) to use to play with the new feats and PrCs. DMs have as many as they want.
Psion said:OGC in every major non-world specific release (or timely inclusion in the SRD of every major release.)
Pipe dream, I know...
Elder-Basilisk said:Who ever said the PrCs and Feats were primarily tools for players? There's nothing quite like springing the ravager's pain touch and cruelest cut abilities on unsuspecting PCs or gleefully watching the Stone Giant with combat reflexes and Large and In Charge mete out punishment.
Players generally have only one character per campaign (at any given time) to use to play with the new feats and PrCs. DMs have as many as they want.