This DM takes requests!

CanadienneBacon said:
Something I was wondering lately is whether anyone is interested in playing in a homebrew setting. Like a lot of DMs, I have one and it's already been fairly thoroughly playtested both online and at home. Players, however, seem to prefer published modules or at least playing in published settings. Is anyone interested in playing in a homebrewed setting in a completely original campaign?

I prefer homebrew over published stuff because it fit more the kind of game I prefer, where the action is more oriented over some well build character rather to have something more straight foward like a module and where the character you are playing have no influence on what coming up. If I want something more straigthfoward, I'll go buy the expension of Nerver Winter Night I didn't bought yet.
 

log in or register to remove this ad

CanadienneBacon said:
Something I was wondering lately is whether anyone is interested in playing in a homebrew setting. Like a lot of DMs, I have one and it's already been fairly thoroughly playtested both online and at home. Players, however, seem to prefer published modules or at least playing in published settings. Is anyone interested in playing in a homebrewed setting in a completely original campaign?

I think that prepublished adventures also have an appeal to people because they hear such good things about an adventure and want to try it, or they're one of those left out of going through some major adventure [like ToEE; never gone through it, so was happy when the opportunity arose].

I'd want to go through the Age of Worms AP, but I plan on running it for my group at some point in time. Considering that another DM is currently going through Shackled City, though I would like to go through it with a better DM, I think I've seen enough that it would ruin some parts of it for me.

I do agree with Voadam that it would be cool to go through an adventure that I haven't already heard so many details about or read/played in/DMed before, which would include adventures such as the Savage Tides AP and homebrewn stuff.
 

CanadienneBacon said:
Would have to pass on The Banewarrens. Voadam, are you interested in playing in a Savage Tides campaign (upcoming Dungeon adventure path)? You said something new that you hadn't read, DMed, or played in...the path starts up in about four months. I might be up for DMing it, and I'm sure there will be others willing to DM or play in it as well.

Indeed, one of those interested in DMing it is me! :)

I'm sure there will be no shortage of interested players. I suspect this board could support well beyond two such campaigns.
 

Dog Moon said:
I think that prepublished adventures also have an appeal to people because they hear such good things about an adventure and want to try it, or they're one of those left out of going through some major adventure [like ToEE; never gone through it, so was happy when the opportunity arose].

It is for the same reason I don't like much to play so popular published adventure. You already knows things that you shouldn't... Not I don't play them, I played a few, and even run one or two, but I would favor homebrew world and pre-made world with homebrew adventure.
 


How about the Iron Kingdoms' Witchfire Trilogy? Privateer Press recently released a hardcover collection of the three modules including some extra material...not exactly a mega-adventure like Shackled City or Age of Worms, but it should run up to mid-levels at least. And it's not something I'm signed up to play or run IRL (SC and AoW, respectively).
 

Well, based on my findings from this unofficial survey, in combination with my own leanings, it looks like I'll be starting up a couple of new projects in the near future. One will remain under wraps for right now, but the second will be a one-shot based on one of Goodman's Dungeon Crawl Classics.

The only question is, which one to run? Does anyone have suggestions for a specific title? Or, at the least, a particular level? Once again, any and all feedback from prospective players is greatly appreciated! :)
 

For those of us not familiar with the products, could you maybe post a short list of titles and suggested levels, so we can some idea of which ones might suit us best? Thanks!

:)
 

Here is a short list of most of the adventures Enworld shop or on their site

There are a lot. The Ziggurat one is highly rated (5star) and is for 5-7 levels that gets my vote. There are lots of them in there tho (I think there are 35 now). The Idylls of the Rat King has a nice follow up in Revenge of the Rat King, it might be nice to play those if you choose to continue after the first adventure. I've never read any of them, yet so I'm keen to play any one of them.

Titles:
0: Legends are Made, not Born (0)
1: Idylls of the Rat King (1-3)
2: Lost Vault of Tsathzar Rho (1)
3: The Mysterious Tower (3-5)
3.5: The Haunted Lighthouse (4-6)
4: Bloody Jacks Gold (10-12)
5: Airie of the Crow God (7-8)
6: Temple of the Dragon Cult (8-10)
7: Secre of Smuggler's Cove (5-7)
8: Mysteries of the Drow (7-9)
9: Dungeon Geomorphs (?)
10: The Sunless Garden (6-8)
11: The Dragonfiend Pact (2)
12: The Blackguard's Revenge (9-11)
12.5: Iron Crypt of the Heretics (11-13)
13: Crypt of the Devil Lich (15)
14: Dungeon Interludes (1-13)
15: Lost Tomb of the Sphynix Queen (14-15)
16: Curse of the Emerald Cobra (6-8)
17: Legacy of the Savage Kings (4-6)
17.5: War of the Witch Queen (7-9)
18: Citadel of the Demon Prince (12-13)
19: The Volcano Caves (7-9)
20: Shadows in Freeport (6-8)
20.5: The Mask of Death (5-7)
21: Assault on Stormbringer Castle (12-14)
22: The Stormbringer Juggernaut (14-16)
23: The Sunken Ziggurat (5-7)
24: Legend of the Ripper (1-3)
25: The Dread Crypt of Srihoz (9-11)
26: The Scaly God (4-6)
27: Revenge of the Rat King (4-6)
28: Into the Wilds (1-3)
29: The Adventure Begins (1)
30: Vault of the Dragon Kings (10)
 


Remove ads

Top