Just when I thought I was out...
I'm not sure what you want me to say here. Intended or not (and to be honest, I don't believe a comment during the Playtest necessarily applies to the final rules, but for the sake of argument, lets say it does), it's a done deal. All that we can do now is to decide whether it is a good rule or not, when applied to our tables.
This is my one and only point. If you like it, use it. If you don't, don't. Complaining you don't like it serves no purpose (outside of a playtest or an imminent new edition). I certainly don't expect WOTC to read this thread and issue an retraction. Especially since it seems there are definite defenders who want it this way. And if there are groups who enjoy it, who am I to say they are wrong?
For me and mine, it's not a good rule. It would add a layer of unwarranted slowdown to combat. It rubs us wrong narratively. And the benefit is so small, it's not worth the squeeze. But I don't need an official errata to be able to say it's not a good fit for us.
This is how we play. We prioritize the fun of the whole group over any specific rule, and we make the game our own. My error earlier was conflating our 40+ year social contract with any official guidance.
I understand it must be different if you are running official AL games. And I apologize that I never took that into account, because I have never played with someone that wasn't a friend (and a long time friend, for the most part at this point). So, I can only judge this by my own experience. Which is, every edition of every game ever has had at least one rule we didn't agree with and ditched, for the benefit of our game. That was why I was flabbergasted that anyone could have a group who mostly hated it, but still used it.
And just to be clear, I'm not trying to argue whether it was officially intended or not anymore. I've realized it doesn't matter. We're having fun without it. And I hope every table has the same amount of fun, whichever side of the line they fall on.