Agamon
Adventurer
I find that my players, who are mostly vets of previous editions, make a lot of assumptions because it's D&D and very familiar with some subtle differences. I do my best try and stay ahead of it with advice, but sometimes the odd surprise happens during play. Inform them that this might happen so that it's less of a surprise when it happens.
I tend to just let it go, and tell everyone that we'll go by the 5e rule from there on. It's a good way to learn. The most egregious example was the session the war cleric's player cast Thunderwave. "That's a cleric spell?" I asked. "Yep." I took his word for it, and actually didn't figure out otherwise until between sessions.
I tend to just let it go, and tell everyone that we'll go by the 5e rule from there on. It's a good way to learn. The most egregious example was the session the war cleric's player cast Thunderwave. "That's a cleric spell?" I asked. "Yep." I took his word for it, and actually didn't figure out otherwise until between sessions.