AbdulAlhazred
Legend
Yeah in my 4e-like game PCs can acquire wounds which use the disease track. A player can put a wound on his character to mitigate some catastrophic HP loss for instance. They could also be accepted as a way to gain some kind of advantage.I look at it like this. Not every lingering wound has to be catastrophic. You don’t have to have amputations or broken limbs to justify healing slower. How long does a bruise have to heal? Or any abrasion? Heck, I bet if you took all the posters here, and made every one of them do a single hour of high intensity anaerobic exercise, the painful limiting effects would last longer than a day (it usually takes me 3 days for the soreness to fully go away), and that’s just exertion; no actual damage taken.
This works well, most wounds are narratively logical and appropriate, and in less important situations are unlikely to show up and spoil the story.