Remathilis
Legend
That was 4e. 3e turned them into caravan driving pseudo-kender.I seem to remember another uproar when 3e turned halflings into dreadlock-wearing river rats. We got over it.![]()
That was 4e. 3e turned them into caravan driving pseudo-kender.I seem to remember another uproar when 3e turned halflings into dreadlock-wearing river rats. We got over it.![]()
Then you don't need to call whatever these things are tieflings, if that's not what they are.
???I actually like the 5e Tiefling better then the previous Tieflings, including the PS and 4e Tieflongs.
The fluff is closer to the 4e Tiefling, but mechanically its distinctly 5e in Mechanics, but with obvious influences from previous incarnations of Tiefling.
I'll answer that question after I've seen the Paladin class mechanics.So does anyone else think Tieflings are mechanically weak in combat at 1st level?
Imagine if I got upset because the PH dwarves weren't Dark Sun dwarves or the PH halflings weren't Eberron halflings.


???
Allowing for some differences between the editions, I would say the mechanics are very similar to the 4e version. Boosts to INT and CHA, check. Enhanced ability to see in the dark, check. Fire resistance, check. 4e doesn't specify that Tieflings speak Infernal, but they get a bonus language and there's no reason it shouldn't be Infernal, so check.
I don't know what Hellish Rebuke does, but if it causes fire damage to someone then it sounds a lot like Infernal Wrath, the default 4e power for Tieflings.
The only two things that are genuinely new here are Thaumaturgy and Darkness. Both of which I think are awesome additions.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.