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Tinker smith trying to bring Warhammer into DnD

So, I'm running a campaign and one of my players wants to build items that he is familiar with from Warhammer 40k into the campaign- namely things like chainswords and powered armor. Any ideas on how to work this? These would be non-magical items, so he's circumventing pouring exp into creating these items, and I want to make the creation difficult enough that it would dissuade him if he isn't serious about the concept, but not so difficult that it is impossible.
 

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First, Artificer class from Eberron Campaign Setting is the right flavor for this idea.

Hm... Gnomes are the most "Technological" in D&D.

"Fleshgrinding" is a +2 weapon property for piercing or slashing melee weapons, Magic Item Compendium p.35. The weapon digs into the enemy and you can literally let go and it'll keep digging in, dealing damage. Closest thing I can think of as a Chainsword currently in D&D.

Consider the mouthparts of the Clockwork Horrors:
88268_620_19.jpg

Clockwork Armor is probably a good foundation for Power Armor. While you're at it, have a look at all the Clockwork Wonders.

Good luck to him and you.
 
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Fleshginding, that's what it was. I remembered the enchantment, but couldn't remember the name, or where it was from.

I'll take a look at the clockwork armor, thanks for pushing it my way.

The problem with Artificer is that it is broken, and opens the gates for rediculous things. The character is currently a Scout with skill focuses for smithing and crafting, so creating things is part of his character concept.
 

So, I'm running a campaign and one of my players wants to build items that he is familiar with from Warhammer 40k into the campaign- namely things like chainswords and powered armor.
The character is currently a Scout with skill focuses for smithing and crafting, so creating things is part of his character concept.
Remind him that the chapter techmarines do the crafting, not the scouts. The mysteries of the Omnissiah cannot be revealed to the uninitiated, and are certainly not known to neophytes.
 
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