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Tired of d20 yet?

Olive said:
Yeah, tired of D&D and a little tired of d20 as well. Gonna be playing some WFRP 2e for a bit, and then maybe try to get some people to play a little Ars Magica.

WFRP should be a lot of fun for you - it's a great game. I wish I had a group who would really get into Ars. What I need is a bunch of graduate philosophy students with nothing better to do than think about their character concepts and how the covenant is unfolding. Unfortunately, the players in my group have a life outside of gaming... ;)
 

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I don't have a problem with d20 or OGL. It is class & level driven gaming that I don't care for. For D&D, I think it works. Sci-Fi and Super Heroes, though, and class & level system does not cut it for me. This is when I move to gurps or something else (but not Champions. I don't like games that require a text-book to play).
 

I like D20. It easily ports into just about any idea you want to play. However If i never play another D&D game again i will die a happy man. We currently play a ravenloft game that focuses almost exclusively on solving mysteries and playing through ghost story sessions. Few of our sessions have had more then one combat. And that is either a random encounter to throw the PC's off a bit or an important and very challenging battle thats part of the story. This campaign is mainly an intro to the call of cthulu game i plan to run next.
 

Driddle said:
Tired of d20 D&D system yet? Finding yourself wandering more and more often to other games?
Nope. I may be jaded and wary about WotC's business decisions regarding the entire D&D lines (from including Rokugan in my new but beloved Oriental Adventures that I lobbied since 2e; to releasing 3.5e revision in 2003 instead of 2005), but I buy what I needed from them, and if WotC don't offer in their inventory, I'm certain a third-party d20 game company might have (such as the Psychic's Handbook -- I'm still not convinced about XPH).

I am tired of the closed minded members of the D&D fan community who prefer D&D-labeled products without looking at other third-party products, and single-tracked big-mouthed bashers of one variant of d20 (including D&D ruleset).
 


Somewhat...

Slightly burned out on running DnD/D20 games.

Probably puts me in some freaky minority, but find a lot of the D20 systems feel rather like DnD with different packaging... feats, HP, AC, classes, levels, the 6 stats, the 3 saves - some or all of these feature in the systems I've seen.

Have a hankering to run something with different maths. Just for the mental change. Ideally something with a very different distribution for resolution mechanics. Just need a short break to clear my pallate.

On the flip side, I'm still really into playing DnD - still love the system from that side of the GM screen. :)

Will run some more D20 stuff soon and would like to run something non DnD for a bit. Loved the Spycraft system from the first moment I saw it, but havn't had a chance to run or play it (apart from a single session). The Dark Inheritance setting has really caught my imagination - so I think I'll get onto that at some point.
 

No, I'm actually very surprised about that.

Most of the time three years is my set-in-stone limit, I started Exalted up after d20, was wildly enthusiastic about it for forever, and am now totally willing to lay it to rest, but I still find myself more excited about d20 products like Warlords of the Accordlands and Iron Lore more than just about anything else in gaming.

I am looking forward to one non-d20 game a great deal and that's Weapons of the Gods, but I would be excited about that regardless of whatever else I was interested in. So dang cool looking!

Still play Feng Shui from time to time, and I would like to play some of the NWoD stuff at some point.
 

I'm not tired of it but I came into d20 D&D a little late.

When d20 I was not playing D&D. We were playing a supers game. Then my first exposure to d20 was actually Mutants & Masterminds. It was not until after that (less than 3 years ago) that we started playing D&D on a different night than M&M. So it is really relatively new to us. Personally, I like d20 but then again my group occassionally does some different games - Paranoia, Call of Cthulhu, Unknown Armies, etc.
 

Let me be one of the few to say "YES".

I have found d20 to be prone to devolving into a tactical tabletop wargame no matter what flavor of d20 I run/play. While wargames are fun I do find myself missing a more "pure" roleplaying experience at my games. Unfortunately my group seems to like the tactical wargame aspect to d20 more that the roleplaying aspect. The system is geared to it... look at most of the feats. Compare the number of combat related feats to non-combat feats. With the different rules on movement and attacks of opportunity, using minis and a battlemat is pretty much necessary.
I never really used minis and a battlemat until 3E/d20. It was always an option but by no means necessary. As soon as the mat comes out in 3e the players in my group switch from role-playing mode to tactical combat mode. We might as well be playing Warcraft 3 with each other over the internet for all the role-playing that goes on after that point.
 

Into the Woods

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