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Guest 6801328
Guest
An inviolate rule at our table is this: if it's not written on your character sheet, you don't have it.
This to prevent people from "just happening" to have the right tool or mundane item at the right moment when logically they'd never have thought to buy and-or carry such a thing. And though by no means do I enforce encumbrance to the letter, having one's gear listed in detail at least allows me to do a vague audit now and then if something seems really screwy.
I'm pretty much the opposite. If the rogue wants to say, "I just happen to have a small bag of marbles!", then I want to see where the story goes. I'm not sure how it makes the game more fun to make them go shopping in each town, and keep track of this stuff.