wingsandsword
Legend
Recalling the recent thread about the state of the game industry, with it being remarked that the industry is putting too many books out too fast, I've got to say there is merit in that statement.
Back in 1st Edition, a new hardcover rulebook came out roughly once a year. There were 13 hardcovers for 1st edition IIRC: Players Handbook, Dungeon Master Guide, Monster Manual, Monster Manual II, Fiend Folio, Manual of the Planes, Deities and Demigods, Unearthed Arcana, Dragonlance Adventures, Greyhawk Adventures, Wilderness Survival Guide, Dungeoneers Survival Guide, and Oriental Adventures.
Actual new rulebooks were big events, and they were something all the dedicated players had and knew well. Now, if you blink, you miss one. There are so many rulebooks that aside from the core 3, I'd doubt that many gamers have a whole lot in common unless they are particularly dedicated to buying everything.
One of the big admitted problems with TSR's later days was they fragmented the market by producing too many product lines, too many books. So many books coming out at once that nobody could keep up with all of it, and it was all spread throughout so many product lines.
That it was really going back to being like this was hit home yesterday at my FLGS. I've been spending a lot of time with my new girlfriend, so I hadn't kept on top of gaming for about a month and a half. I finally stop by my FLGS to look around, and see several new WotC hardcovers. Books I was vaguely aware were coming out, like Complete Psionic, another FR region book that I didn't know was coming out but wasn't surprised to see, to books I'd not even heard of, like Fiendish Horrors I: Codex of the Abyss (I think that was its name).
I'm a Forgotten Realms fan, but I had to give up on getting all the new region books quite a while back, I just couldn't afford to keep up with buying all those new books, on top of other gaming books (core D&D and other systems). I stopped buying every new book about two years ago, instead buying books that I thought I'd like, or could really use. Now, it just feels like WotC is drowning us with so many books we can't keep up. Even if I had more money, I wouldn't have more time to keep reading and keep up to date on what is in so many new books. Is it really a return to the later days of 2e, with too many books coming out?
It really hit home a few months ago, when a member of my gaming club wanted to come up with a house rule on how to do something for his campaign. He asked me what he wanted, I thought about it for a few minutes, and gave him a suggestion, and he got upset because apparently a new book from WotC I'd not read had the same suggestion and he was wanting an alternative and was upset that I wasn't being original. To me, I was flattered that my suggestion I came up with after two minutes of thinking was the same idea as what the professionals were writing, but since I didn't know the newest, hottest rules, to him I was obsolete and not worth asking anymore.
Back in 1st Edition, a new hardcover rulebook came out roughly once a year. There were 13 hardcovers for 1st edition IIRC: Players Handbook, Dungeon Master Guide, Monster Manual, Monster Manual II, Fiend Folio, Manual of the Planes, Deities and Demigods, Unearthed Arcana, Dragonlance Adventures, Greyhawk Adventures, Wilderness Survival Guide, Dungeoneers Survival Guide, and Oriental Adventures.
Actual new rulebooks were big events, and they were something all the dedicated players had and knew well. Now, if you blink, you miss one. There are so many rulebooks that aside from the core 3, I'd doubt that many gamers have a whole lot in common unless they are particularly dedicated to buying everything.
One of the big admitted problems with TSR's later days was they fragmented the market by producing too many product lines, too many books. So many books coming out at once that nobody could keep up with all of it, and it was all spread throughout so many product lines.
That it was really going back to being like this was hit home yesterday at my FLGS. I've been spending a lot of time with my new girlfriend, so I hadn't kept on top of gaming for about a month and a half. I finally stop by my FLGS to look around, and see several new WotC hardcovers. Books I was vaguely aware were coming out, like Complete Psionic, another FR region book that I didn't know was coming out but wasn't surprised to see, to books I'd not even heard of, like Fiendish Horrors I: Codex of the Abyss (I think that was its name).
I'm a Forgotten Realms fan, but I had to give up on getting all the new region books quite a while back, I just couldn't afford to keep up with buying all those new books, on top of other gaming books (core D&D and other systems). I stopped buying every new book about two years ago, instead buying books that I thought I'd like, or could really use. Now, it just feels like WotC is drowning us with so many books we can't keep up. Even if I had more money, I wouldn't have more time to keep reading and keep up to date on what is in so many new books. Is it really a return to the later days of 2e, with too many books coming out?
It really hit home a few months ago, when a member of my gaming club wanted to come up with a house rule on how to do something for his campaign. He asked me what he wanted, I thought about it for a few minutes, and gave him a suggestion, and he got upset because apparently a new book from WotC I'd not read had the same suggestion and he was wanting an alternative and was upset that I wasn't being original. To me, I was flattered that my suggestion I came up with after two minutes of thinking was the same idea as what the professionals were writing, but since I didn't know the newest, hottest rules, to him I was obsolete and not worth asking anymore.