Slaved said:
So you are looking at energy current + solicity psicrystal for this?
All right then.
11th level wilder has a +4 wild surge. If he manifests energy current at maximum potential he will have an energy current that does 15d6+15 to a single target within 60' and possibly another guy within 15' of that guy for half damage. The saving throw will be a fortitude save of DC 21. There is a 20% chance that the wilder will be dazed which ruins concentration.
Afterwards, if the wilder is not dazed, manifest solicit psicrystal to pass off the concentration need to the psicrystal.
This is actually really nice right now. Sometime a couple of levels later and on opponents might have spell turning or reddopsi already up which would be really funny.
No more funny than for other arcane blasters.
If the DM pulls out this card a lot, it is easy to focus the Current on what appears to be non-arcane types and blast casters with other powers:
Effect and area spells are not affected. Spell turning also fails to stop touch range spells.
Slaved said:
Although resist energy is already a low enough level at this point that people could have energy resistance 30 most of the day.
Some people. Those who have 11th level casters available. And most will typically not have Resist Energy Cold up unless the DM is fudging (very few spell attacks are cold, most are fire or acid or even electricity).
Resist Energy is an "after observing the Wilder" type of response. It is not very often a "all of the NPCs are protected by Resist Energy Cold 30. Too bad."
You really are stretching here.
Slaved said:
It is definately great for power point conservation but the tactic has some problems. Although I would be hesitant to actually use the full +4 wild surge on it. Wasting that many power points all at once is a big hit!
The +4 surge only uses up a lot of points 20% of the time. Most of the time, a powerful surge is not need for the Current. It is only needed for dire situations. The rest of the time, doing 60% to target #1 on round one and another 60% on round two without surging is sufficient.
Slaved said:
Back to energy ray? You certainly do jump around a lot.
As shown earlier it will only be more damage on average against certain kinds of foes below certain amounts of armor class. Plus if the foes go into melee combat the wilders average damage drops rather quickly.
The damage per level is the same for the other powers, they just affect more targets.
Slaved said:
Without the surge it has a range of 50'. Empowered and not surged the power is doing [9d6+9]x1.5 with a fortitude save DC of 18 for the current character. If a concentration check is failed and the power is lost the wilder will have to spend a full round action to regain focus to do this again.
Yup. Not a real consistent strategy until he can pass it off to the Psicrystal.
Slaved said:
I think that reducing the damage and the saving through in order to hit one more potential target for half damage sounds like a bad idea. Especially since the secondary people have to stay within 15' of the primary target so it is very easy to get out of that radius.
That's not the real point of the build. It's a side effect that helps in some circumstances. The real point is blasting every round without using up actions or PP.
Slaved said:
Has anyone said that the wilder was weak? Very focused in what they do, but weak? But yes, I am going to call you on things that you are applying incorrectly. Such as the character posted before who was breaking the rules.
Potaatoe, potatoe.
Slaved said:
The power talks about transferring the power to the psicrystal so it looks like the arcing of energy will now be coming from the psicrystal.
That's not stated. The power only talks about transferring the concentration, not the origin point. In fact, the power does not even state that the Psicrystal control changing the targets of the attacks. Presumably, the Wilder does.
Even if a DM rules that way, it does not happen until round two when the psicrystal attacks with it.
Slaved said:
While I would argue the validity specific points in this comment the point here is that you are not describing a nova.
Whatever dude. Pretend all you want that doing 100+ points of damage per round without using PP and without using actions is not Nova-ing. Pretend all you want that doing 60% more damage than an Evoker can do at 3rd level is not Nova-ing.
At this point, you are just arguing just to argue. Finding minutia and pretending it is pertinent. Ignoring the math. Talking about rare defenses as if everyone has them. Whatever.
