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Tournament of Champions CR .5 to 5 (Archive)

Wow, instructions from beyond! :)

0N115E would put Klack in the middle of a tree, so he starts at 20N115E per the amended ToC rules. Klack is also large, so he is allowed to start at 20N110E to avoid squeezing.
 

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Would it be possible to start George at 95N0E? I did not start him at 115N0E because I remembered there was water there, but I wanted to start him as far north as possible. I did not realize the possible starting positions were amended.
 



George will fly up to 95N0E30Z and try to hit as many cloaks as he can with missiles.

OOC: I do not remember what level George is. Someone will have to take over for George eventually because I do not have his stats.
 

One missile takes out an image, while the second missile inflicts 2 points of damage to the real Klack. Six cloaks remain, one of them being Klack with 43 hp.

Round 2!
 


Klack notices that George doesn't seem bothered by the sound. He also notices that George is pretty scary-looking, but doesn't care (24 Will Save).
 



Into the Woods

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