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Trading skill points for feats and vice versa?

Klaatu B. Nikto

First Post
I could've sworn I saw someone with a similar house rule on one of these boards but forgot which one. I think there was a third option (+1 stat?).

I was considering 8 skill points = 1 feat and vice versa.

This makes anyone else with feats to burn more rounded while also making whoever has lots of skill points get feats a heck of a lot faster.

Of course this frells with the balance between the classes which can get worse the longer its (ab)used.

Comments?
 
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I'd do it as a percent of the skill points they get, like 100%. A flat number favors the classes with more skill points, humans, and high Int characters.
 


WHOA, 6 skills=1 feat??, for some classes, sure this could be round, but a rouge with 18 intelligence could get 8 feats at first level ,and two more feats thereafter.

yes, yes, I know this takes away the skills but then if one feat=1 ability score...

first level is +8 to INT, an extra +4 modifier, 2nd level you still only get two feats, but thats an extra +5 modifier, the next level gets three feats (and then when you have about 40 intelligence or something, you star working on dexterity, then Cha, then con, then str, then wis) and by level 20, you have about a forty in every skill and almost as many skills as you would normaly have (thanks to the outstanding intelligence. One of these could definitely take down the tarrasque or a great worm single handedly, and a party might even make a good match for a prisimatic dragon, and only at level 20.

All these stats are not including the golves of dex, gauntlets of ogre power etc.


I think this is a very bad idea, at least for 6=1, and mabye even 8=1 becuase 8 skills for rouge at first level, times four, +1, +1, human rouge gets 6 feats at level one YAY
 

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