more than 10 minutes
Quick question: If the PCs take more than ten minutes, let's say, 20 minutes, to rest, and it's a static dungeon, and they don't use Reserve points, do the PCs only get the benefits of the 10 minute rest regardless how long they really rested?
It will certainly change the pace and the feel of your game. Essentially, by mutual agreement (the players want to rest, and you want to allow it) the PCs will be able to enter every fight "fresh."
We're just codifying that style of play-- that "hand wave" agreement-- that probably already exists in most games.
And if you're not willing to allow them to rest, then a big upside for the DM is that you only have to "think ahead" in 10-minute chunks.
Quick question: If the PCs take more than ten minutes, let's say, 20 minutes, to rest, and it's a static dungeon, and they don't use Reserve points, do the PCs only get the benefits of the 10 minute rest regardless how long they really rested?