Robert Charles
First Post
Synaptic Static.
Synaptic Static.
Sorry what was the problem again?
(Part of being an effective caster is to have spells that target various saves. Welcome to D&D)
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There's no such thing as "after CR 15"The problem isn't 'targeting various saves'. The problem is 'After CR 15, target INT/DEX or GTFO'. You don't target various saves past a certain point. That's a fool's game and a waste of your precious resources.
There is no >CR15 monster with bad or even mediocre CON saves, most of them have great WIS and CHA saves, and only a couple have bad STR saves. There are only like 3 high-level monsters out of 20 in the basic monster manual that have good INT saves.
There simply will not be a time when it's useful to target CON once you reach a certain point in the game. CON and WIS generally have the worst effects, but there are as of XGE more than enough INT-targeters (along with spells that target checks, target AC, don't require a save) to get you through.
You get even better mileage continuing to target INT. Granted, there's not a lot of good mass INT disablers. But WIS saves aren't as lopsided in favor of Team Monster at the <CR 10 level and almost no monster has good CHA saves. At any rate, if you're fighting a bunch of sub-CR monsters that won't go down to two rounds of fireballs, you're better off with STR and DEX spells like Whirlwind and Transmute Rock and Reverse Gravity and Otiluke's Resilient Sphere and Black Tentacles and Watery Sphere -- it's not like CON has a bunch of effective (note the word, effective) mass disablers other than Blindness/Deafness and Sunbeam, anyway.Even when you target INT on CR 20s, you can still get good mileage out of CON when you target a bunch of CR 5s.
Unless you're fighting against a bunch of Archmages, Hobgoblin Devastators, Warpriests, specialist mages, and Archdruids (in which case attacking them with save-favorable spells might be too hard), an NPC-centric campaign is the party playing on EZ-Mode. Who cares what spells are super-effective against EZ-Mode enemies? And while a lot of spellcaster NPCs do tend to have great Intelligence and even WIS saves, they tend to have crummy STR and DEX and even CON saves. But good luck getting past the layers of Counterspell / Dispel Magic to land a spell in the first place.You can have a heavy NPC-centric campaign, where Hold Person or CON spells are awesome at every CR.
No, targeting INT/DEX is still a good bet. A balor against a typical high-level wizard (DC 19, no stat tomes or save boosters) will fail an INT save about 49% of the time and a DEX save 75% even with their magic resistance.CaptainZapp said:And targeting any stats at all was a lose vs magic resistant beings.
I'm amazed that you apparently haven't noticed that this complaint and my complaint about monster design aren't related. Care to guess what the intelligence saving throw bonus of a Storm Giant is?It simply is no fun and bad sloppy design to ask a player to make a DC 22 save with a +1 bonus.
Sorry what was the problem again?
(Part of being an effective caster is to have spells that target various saves. Welcome to D&D)
Sent from my C6603 using EN World mobile app
Has anyone tried or can we have a thought experiment here about an effective wizard build that’s casts only spells with no saves or uses spells like polymorph on friends who don’t want to save? Walls, fogs, polymorph, etc.
I would think you could be pretty effective. I generally build wizards as non-damages dealers as it’s more effective, but still use plenty of debilitating spells.
I had a cleric that just cast Bless, Spirit Guardians, heals, etc as a test and she was remarkably effective.
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