Trickster's Healing (Bard 6)

Starfox

Hero
Trickster’s Healing Bard Utility 6

Power description removed by Admin. We don't want people cutting-and-pasting from illegal pdfs. Please don't do so in the future. ~ Piratecat

This is a daily power. it offers low-powered healing to all those missed by a single are attack. ONE SINGLE ATTACK. Potentially, you can heal your heal party except yourself, but that would take an incredible coincidence; the whole party in the same area attack, and none of you getting hit.

Color me unimpressed. If this was an at-will power, I could see someone taking it - but probably not many.

Anyone offer an explanation for when this power would be useful. Or did I read it completely wrong?
 
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First of all, I hope you're exaggerating with that "if it was At-Will, maybe". If it was At-Will, definitely. Surgeless healing, as an At-Will? Pretty much unheard of, and definitely useful.

Still, you're right, this is not a terribly impressive power, especially for a level 6 Daily. The fact that it's an immediate reaction helps it a bit, and I could maybe see a bard leading a team full of strikers taking it (since your turn might not come up often enough to make use of other Dailies). It's big selling point is the fact that it's surgeless, I think, which is relatively rare. But even then, I doubt I would personally take it.
 
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Well, comparing it to Cure Serious Wounds...

Let's assume 2 people benefit from the power for a moment - perhaps 3 were missed, but only 2 are injured, frex: Each is healed for 7 say.

Action required: Almost none
Amount healed: Free 14
Range: 10

Cure Serious heals 2 surges, which might be, say, 30hp.

Action Required: Standard
Amount healed: Free 30
Range: Touch

Okay - and vs. Inspiring Reaction - which is encounter instead of daily

Action Required: Effectively none
Amount Healed: Surge + 4
Range: Touch

So... it compares well to both those examples.

That's not to say I'd take any of them, but there you go.
 

Of course, Tricksters Healing is reactive. it can ONLY be sued under some very specific circumstances, and in those circumstances it does not outperform other more general powers.

Also, the healing applies to missed targets, presumably the ones who did not urgently need healing.
 

Oh, yeah - I totally think it should work on those hit instead.

But, Inspired Reaction is a reaction that requires the target be adjacent to you... I'm not certain that's particularly better.

And Reaction >>>>>>>>> Standard action.
 

Compare it to:
Rousing Words - Warlord Utility6
Encounter / Minor / close burst 5 / your or one ally
effect: target spends two healing surges
inspiring pres: some more HP regained.
 

Its lackluster compared to other leaders, sure, but this is the bard we're talking about. Keep in mind that the bard has virtually no healing powers other than majestic word.

In heroic tier, for example, he has 3: the level 1 daily Stirring Shout, the level 6 daily utility Trickster's Healing, and the level 10 daily utility Word of Life. All 3 of these powers heal for unimpressive amounts (well Stirring Shout could add up on a solo, I guess), and are situational healing to boot.

The bard doesn't seem to have many (any?) powers that grant saving throws either; only ones that give bonuses to your standard saving throws. Maybe I'm missing something, but the bard seems pretty unimpressive as a leader on first reading.
 

Compare it to:
Rousing Words - Warlord Utility6
Encounter / Minor / close burst 5 / your or one ally
effect: target spends two healing surges
inspiring pres: some more HP regained.

Sure, Bastion of Health is also nicer.

That doesn't make it worse than Divine Vigor, Cure Serious Wounds, or Inspiring Reaction, though.

Healing powers that don't take actions or surges appear to be at a serious premium. One I wouldn't willingly pay.
 

The bard doesn't seem to have many (any?) powers that grant saving throws either; only ones that give bonuses to your standard saving throws. Maybe I'm missing something, but the bard seems pretty unimpressive as a leader on first reading.

Speaking of Saving Throws (and Bard Utility 6 spells), what's the opinion on Ode To Sacrifice?
 


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