and, to be honest, I know very little about D&D Next. When it was first announced last summer, I was in the process of finishing up a 4E campaign, and not long after that, my wife took a job to relocate to another part of Connecticut. We were so focused on moving for a few months (thankfully, our house sold its first day on the market...) and then I had no time to even look at playtest packets because of a longer commute to work and now no gaming group that I've given up on following all the intricacies of 5E... however, as I said above, the two big things that have me excited are the fact they sped up combat (we had 3.5E combats that took so long towards the end that they took up two entire sessions - 8 or 9 PCs, some allied NPCs and/or summoned creatures vs many dozens of bad guys... and, 4E was a bit quicker, but also got boring midway through the combat for me as DM and still took a long time.) and, the other thing was making magic items special again, rather than having them as something to fill a slot as you went up in level.